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评教系统源码

发布时间: 2022-05-25 11:54:31

1. 谁有学生评教信息系统的C#和sql server的源代码

c#仓库管理信息系统源网页还是窗体的程序呢功能要求是/s/1hqDrOY4

2. 求J2EE教师评价系统源代码 能运行的

你的意思是叫每个学生都可以评价老师?
那么你的学生是不是都要登陆系统,有自己的帐号?

3. 急求java版的学生评教系统源代码,[email protected] 有的请发我一份,谢谢!

已发

4. 做一个学生及老师的评教系统java 代码怎么写

学习用的?还是给学校做的?学习的话很简单的几个功能就行了,给学校做的话要有很好的需求,一般没有报酬不会有人做的+

5. 用C++编写一个学生评教管理系统 要求:该系统主要处理学生评教的相关信息 学

哦哦 这样的话 就是需要定制写了,
也就是说得需要付费的
所以说 你还需要吗?
我可以解决C++的这类的东西的

6. 用java做一个学生及老师的的评教系统求代码!

XXXXXXX,五分想求代码,真是不当家不知财迷油盐贵。

7. ASP.NET求网上评教系统源代码

现在您得到了吗?可否给我发一个。[email protected]

8. 用C++编写一个学生评教管理系统 要求:该系统主要处理学生评教的相关信息。

#include<stdio.h>
#include<stdlib.h>
#include<time.h>

int CorrectOrNot(int x , char op , int y , int answer){
switch (op)
{
case '+' :return (x+y==answer) ; break ;
case '-' :return (x-y==answer) ; break ;
case '*' :return (x*y==answer) ; break ;
case '/' :return (x/y==answer) ; break ;
}
}
void random(){
srand(time(NULL));
}

int Digital(){
return (rand() % 10 + 1);
}

char Op(){
int x = rand() % 10 + 1 , i;
for(i = 2 ;i <=7 ;++i)
{
if(x % i == 0)break;
}
switch(i)
{
case 2 :return '+' ; break ;
case 3 :return '-' ; break ;
case 5 :return '*' ; break ;
case 7 :return '/' ; break ;
default:return '+' ; break ;
}
}

void PrintAgorithm(int x , char op , int y){
printf("%d %c %d = ?\n" ,x , op , y);
}

void evaluate(int COR){
if(COR >= 9)
printf("优秀\n");
else if(COR >= 7)
printf("良好\n");
else if(COR >= 5)
printf("不错\n");
else
printf("任需努力\n");
}

int main(){
int NumORel = 0 , i = 1, j = 10 , k , x , y , ans;
char op;

random();

while(i){
printf("请完成以下10道练习题:\n");
while(j)
{
x = Digital();
y = Digital();
op = Op();

PrintAgorithm(x,op,y);
scanf("%d",&ans);
NumORel+=CorrectOrNot(x,op,y,ans);
j--;
}
evaluate(NumORel);
printf("退出请按0,按其余任意键继续测试\n");
scanf("%d",&k);
if(k==0)
break;

}

9. 评教系统单项选择部分怎么设计 代码c# 小圆点用什么控件 怎么创建


给你一个我编的例子吧,不过是按按钮移动的
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Drawing.Drawing2D;

namespace WindowsFormsApplication10
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
Graphics g;
GraphicsPath gp, gpOld;
Matrix RotationTransform, TranslationTransform;
PointF TheRotationPoint;
private void Form1_Load(object sender, EventArgs e)
{
pictureBox1.Image = new Bitmap(pictureBox1.Width, pictureBox1.Height);
g = Graphics.FromImage(this.pictureBox1.Image);
gp = new GraphicsPath();
gp.AddBezier(110, 110, 110, 115, 120, 115, 125, 130);
gp.AddEllipse(125, 130, 8, 8);
gpOld = gp.Clone() as GraphicsPath;
RotationTransform = new Matrix(1, 0, 0, 1, 0, 0);
TranslationTransform = new Matrix(1, 0, 0, 1, 0, 0);
TheRotationPoint = new PointF(110.0f, 110.0f);
for (float f = 0.0f; f < 359.0f; f += 45.0f)
{

gp.Transform(TranslationTransform);
RotationTransform.RotateAt(f, TheRotationPoint);
gp.Transform(RotationTransform);
g.FillPath(Brushes.Orange, gp);
g.DrawPath(Pens.Green, gp);
RotationTransform.Dispose();
RotationTransform = new Matrix(1, 0, 0, 1, 0, 0);
gp = gpOld.Clone() as GraphicsPath;
}

}

private void button1_Click(object sender, EventArgs e)
{

}
//int iCount = 1;
private void button2_Click(object sender, EventArgs e)
{
//iCount++;

//pictureBox1.Image = new Bitmap(pictureBox1.Width, pictureBox1.Height);
//g = Graphics.FromImage(this.pictureBox1.Image);
//RotationTransform = new Matrix(1, 0, 0, 1, 0, 0);
//TranslationTransform = new Matrix(1, 0, 0, 1, 0, 0);
//TheRotationPoint = new PointF(110.0f, 110.0f);
//for (int i = 0; i < iCount; i++)
//{
// for (float f = 0.0f; f < 359.0f; f += 45.0f)
// {
// gp.Transform(TranslationTransform);
// RotationTransform.RotateAt(f, TheRotationPoint);
// gp.Transform(RotationTransform);
// g.FillPath(Brushes.Orange, gp);
// g.DrawPath(Pens.Green, gp);
// RotationTransform.Dispose();
// RotationTransform = new Matrix(1, 0, 0, 1, 0, 0);
// gp = gpOld.Clone() as GraphicsPath;
// }
// TheRotationPoint.X = TheRotationPoint.X + 100;
// TranslationTransform.Translate(100, 0);
//}
}
bool leftDown = false;
bool rightDown = false;
bool upDown = false;
bool downDown = false;
private void button2_MouseDown(object sender, MouseEventArgs e)
{
rightDown = true;
while (rightDown)
{
Application.DoEvents();
pictureBox1.Image = new Bitmap(pictureBox1.Width, pictureBox1.Height);
g = Graphics.FromImage(this.pictureBox1.Image);
TheRotationPoint.X += 2;
TranslationTransform.Translate(2, 0);
for (float f = 0.0f; f < 359.0f; f += 45.0f)
{
//Application.DoEvents();
gp.Transform(TranslationTransform);
RotationTransform.RotateAt(f, TheRotationPoint);
gp.Transform(RotationTransform);
g.FillPath(Brushes.Orange, gp);
g.DrawPath(Pens.Green, gp);
RotationTransform.Dispose();
RotationTransform = new Matrix(1, 0, 0, 1, 0, 0);
gp = gpOld.Clone() as GraphicsPath;
}
}
}

private void button2_MouseUp(object sender, MouseEventArgs e)
{
rightDown = false;
}

private void button1_MouseDown(object sender, MouseEventArgs e)
{
leftDown = true;
while (leftDown)
{
Application.DoEvents();
pictureBox1.Image = new Bitmap(pictureBox1.Width, pictureBox1.Height);
g = Graphics.FromImage(this.pictureBox1.Image);
TheRotationPoint.X -= 2;
TranslationTransform.Translate(-2, 0);
for (float f = 0.0f; f < 359.0f; f += 45.0f)
{
//Application.DoEvents();
gp.Transform(TranslationTransform);
RotationTransform.RotateAt(f, TheRotationPoint);
gp.Transform(RotationTransform);
g.FillPath(Brushes.Orange, gp);
g.DrawPath(Pens.Green, gp);
RotationTransform.Dispose();
RotationTransform = new Matrix(1, 0, 0, 1, 0, 0);
gp = gpOld.Clone() as GraphicsPath;
}
}
}

private void button1_MouseUp(object sender, MouseEventArgs e)
{
leftDown = false;
}

private void button3_MouseDown(object sender, MouseEventArgs e)
{
upDown = true;
while (upDown)
{
Application.DoEvents();
pictureBox1.Image = new Bitmap(pictureBox1.Width, pictureBox1.Height);
g = Graphics.FromImage(this.pictureBox1.Image);
TheRotationPoint.Y -= 1;
TranslationTransform.Translate(0, -1);
for (float f = 0.0f; f < 359.0f; f += 45.0f)
{
//Application.DoEvents();
gp.Transform(TranslationTransform);
RotationTransform.RotateAt(f, TheRotationPoint);
gp.Transform(RotationTransform);
g.FillPath(Brushes.Orange, gp);
g.DrawPath(Pens.Green, gp);
RotationTransform.Dispose();
RotationTransform = new Matrix(1, 0, 0, 1, 0, 0);
gp = gpOld.Clone() as GraphicsPath;
}
}
}

private void button3_MouseUp(object sender, MouseEventArgs e)
{
upDown = false;
}

private void button4_MouseDown(object sender, MouseEventArgs e)
{
downDown = true;
while (downDown)
{
Application.DoEvents();
pictureBox1.Image = new Bitmap(pictureBox1.Width, pictureBox1.Height);
g = Graphics.FromImage(this.pictureBox1.Image);
TheRotationPoint.Y += 1;
TranslationTransform.Translate(0, 1);
for (float f = 0.0f; f < 359.0f; f += 45.0f)
{
//Application.DoEvents();
gp.Transform(TranslationTransform);
RotationTransform.RotateAt(f, TheRotationPoint);
gp.Transform(RotationTransform);
g.FillPath(Brushes.Orange, gp);
g.DrawPath(Pens.Green, gp);
RotationTransform.Dispose();
RotationTransform = new Matrix(1, 0, 0, 1, 0, 0);
gp = gpOld.Clone() as GraphicsPath;
}
}
}

private void button4_MouseUp(object sender, MouseEventArgs e)
{
downDown = false;
}

}
}

10. c++编写学生评教管理系统

如果只是一个实验用的小程序没问题,但是想要一个完整的系统。那玩意好几百一套

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