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mp3播放器源码

发布时间: 2023-08-18 11:24:51

Ⅰ 求as3制作的swf播放器源码一份

mp3播放器源码:(文件加载一个名字为song.mp3的音频文件) package {
import flash.display.Sprite;
import flash.display.Stage;
import flash.display.StageAlign;
import flash.display.StageScaleMode;
import flash.text.TextField;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.events.TimerEvent;
import flash.media.Sound;
import flash.media.SoundChannel;
import flash.media.SoundTransform;
import flash.net.URLRequest;
import flash.text.TextFormat;
import flash.utils.Timer;
public class CookBookPlayer extends Sprite {
private var _channel:SoundChannel;
private var _displayText:TextField;
private var _sound:Sound;
private var _panControl:PanControl;
private var _playing:Boolean=false;
private var _playPauseButton:Sprite;
private var _position:int=0;
private var _spectrumGraph:SpectrumGraph;
private var _volumeControl:VolumeControl;
public function CookBookPlayer() {
init();
}
private function init():void {
// Stage alignment
stage.scaleMode=flash.display.StageScaleMode.NO_SCALE;
stage.align=flash.display.StageAlign.TOP_LEFT;
// Enter frame listener
var timer:Timer=new Timer(20);
timer.addEventListener(TimerEvent.TIMER,onTimer);
timer.start();
_playing=true;
// Display a text field
_displayText=new TextField ;
addChild(_displayText);
_displayText.x=10;
_displayText.y=17;
_displayText.width=256;
_displayText.height=14;
// Create a sound object
_sound=new Sound(new URLRequest("song.mp3"));
_sound.addEventListener(Event.ID3,onID3);
_channel=_sound.play();
// Create a bitmap for spectrum display
_spectrumGraph=new SpectrumGraph;
_spectrumGraph.x=10;
_spectrumGraph.y=33;
addChild(_spectrumGraph);
// Create the Play and Pause buttons
_playPauseButton=new PlayButton ;
_playPauseButton.x=10;
_playPauseButton.y=68;
addChild(_playPauseButton);
_playPauseButton.addEventListener(MouseEvent.MOUSE_UP,onPlayPause);
// Create volume and pan controls
_volumeControl=new VolumeControl ;
_volumeControl.x=45;
_volumeControl.y=68;
addChild(_volumeControl);
_volumeControl.addEventListener(Event.CHANGE,onTransform);
_panControl=new PanControl ;
_panControl.x=164;
_panControl.y=68;
addChild(_panControl);
_panControl.addEventListener(Event.ENTER_FRAME,onTransform);
}
private function onTransform(event:Event):void {
// Get volume and pan data from controls
// and apply to a new SoundTransform object
_channel.soundTransform=new SoundTransform(_volumeControl.volume,_panControl.pan);
}
private function onPlayPause(event:MouseEvent):void {
// If playing, stop and record that position
if (_playing) {
_position=_channel.position;
_channel.stop();
} else {
// Else, restart at the saved position
_channel=_sound.play(_position);
}
_playing=! _playing;
}
private function onID3(event:Event):void {
// Display selected id3 tags in the text field
_displayText.text=_sound.id3.artist + " : " + _sound.id3.songName;
_displayText.setTextFormat(new TextFormat("华文楷体",12,0));
}
private function onTimer(event:TimerEvent):void {
var barWidth:int=256;
var barHeight:int=5;
var loaded:int=_sound.bytesLoaded;
var total:int=_sound.bytesTotal;
var length:int=_sound.length;
var position:int=_channel.position;
// Draw a background bar
graphics.clear();
graphics.beginFill(0xFFFFFF);
graphics.drawRect(10,10,barWidth,barHeight);
graphics.endFill();
if (total > 0) {
// The percent of the sound that has loaded
var percentBuffered:Number=loaded / total;
// Draw a bar that represents the percent of
// the sound that has loaded
graphics.beginFill(0xCCCCCC);
graphics.drawRect(10,10,barWidth * percentBuffered,barHeight);
graphics.endFill();
// Correct the sound length calculation
length/= percentBuffered;
// The percent of the sound that has played
var percentPlayed:Number=position / length;
// Draw a bar that represents the percent of
// the sound that has played
graphics.beginFill(0x0000FF);
graphics.drawRect(10,10,barWidth * percentPlayed,barHeight);
graphics.endFill();
_spectrumGraph.update();
}
}
}
}
// "helper classes"
// (This is an outside package, but it's available to classes
// in the same file)
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;
import flash.filters.DropShadowFilter;
import flash.geom.Rectangle;
import flash.media.SoundMixer;
import flash.utils.ByteArray;class PlayButton extends Sprite {
public function PlayButton() {
init();
}
private function init():void {
// Draw the Play/Pause graphic
graphics.beginFill(0xcccccc);
graphics.drawRoundRect(0,0,20,16,4,4);
graphics.endFill();
graphics.beginFill(0x333333);
graphics.moveTo(4,4);
graphics.lineTo(8,8);
graphics.lineTo(4,12);
graphics.lineTo(4,4);
graphics.drawRect(10,4,2,8);
graphics.drawRect(14,4,2,8);
graphics.endFill();
}
}class SpectrumGraph extends Sprite {
private var _spectrumBMP:BitmapData;
public function SpectrumGraph() {
// Bitmap to draw spectrum data in
_spectrumBMP=new BitmapData(256,30,true,0x00000000);
var bitmap:Bitmap=new Bitmap(_spectrumBMP);
bitmap.filters=[new DropShadowFilter(3,45,0,1,3,2,.3,3)];
addChild(bitmap);
}
internal function update():void {
// Get spectrum data
var spectrum:ByteArray=new ByteArray;
SoundMixer.computeSpectrum(spectrum);
// Draw to bitmap
_spectrumBMP.fillRect(_spectrumBMP.rect,0xff666666);
_spectrumBMP.fillRect(new Rectangle(1,1,254,28),0x00000000);
for (var i:int=0; i < 256; i++) {
_spectrumBMP.setPixel32(i,10 + spectrum.readFloat() * 10,0xff000000);
}
for (i=0; i < 256; i++) {
_spectrumBMP.setPixel32(i,20 + spectrum.readFloat() * 10,0xff000000);
}
}
}
class VolumeControl extends Sprite {
public var volume:Number=1.0;
public function VolumeControl() {
addEventListener(MouseEvent.CLICK,onClick);
draw();
}
public function onClick(event:MouseEvent):void {
// When user clicks the bar, set the volume
volume=this.mouseX / 100;
draw();
dispatchEvent(new Event(Event.CHANGE));
}
private function draw():void {
// Draw a bar and the current volume position
graphics.beginFill(0xFF0000);
graphics.drawRect(0,0,102,16);
graphics.endFill();
graphics.beginFill(0x000000);
graphics.drawRect(volume * 100,0,2,16);
}
}
class PanControl extends Sprite {
public var pan:Number=0;
public function PanControl() {
addEventListener(MouseEvent.CLICK,onClick);
draw();
}
private function onClick(event:MouseEvent):void {
// When the user clicks bar, set pan
pan=this.mouseX / 50 - 1;
draw();
dispatchEvent(new Event(Event.ENTER_FRAME));
}
private function draw():void {
// Draw the bar and current pan position
graphics.beginFill(0x00FF00);
graphics.drawRect(0,0,102,16);
graphics.endFill();
graphics.beginFill(0x000000);
graphics.drawRect(50 + pan * 50,0,2,16);
}
}

Ⅱ 网页音乐播放器HTML源码

一、在ASPASP.Net MVC音乐播放的HTML代码网页。

Ⅲ 易语言音乐播放器,视频播放器,幻灯片的源码

1.音乐播放器
新建一个windows窗口,一个通用对话框1.一个编辑框1.五个按钮

.子程序 _按钮1_被单击

通用对话框1.打开 ()
编辑框1.内容 = 通用对话框1.文件名

.子程序 _按钮2_被单击

播放MP3 (1, 编辑框1.内容)

.子程序 _按钮3_被单击

暂停播放MP3 ()

.子程序 _按钮4_被单击

继续播放MP3 ()

.子程序 _按钮5_被单击

销毁 ()

Ⅳ 求音乐播放器java源代码

import java.applet.*;
import java.awt.*;
import java.awt.event.*;
import java.net.*;

import javax.swing.*;
import java.io.File;

class AudioPlayDemo extends JFrame implements ActionListener {
boolean looping = false;
File file1 = new File("music\\明天会更好.wav");
AudioClip sound1;
AudioClip chosenClip;

JButton playButton = new JButton("播放");
JButton loopButton = new JButton("循环播放");
JButton stopButton = new JButton("停止");
JLabel status = new JLabel("选择播放文件");
JPanel controlPanel = new JPanel();
Container container = getContentPane();

public AudioPlayDemo() {
try {
sound1 = Applet.newAudioClip(file1.toURL());
chosenClip = sound1;
} catch(OutOfMemoryError e){
System.out.println("内存溢出");
e.printStackTrace();
} catch(Exception e){
e.printStackTrace();
}
playButton.addActionListener(this);
loopButton.addActionListener(this);
stopButton.addActionListener(this);
stopButton.setEnabled(false);

controlPanel.add(playButton);
controlPanel.add(loopButton);
controlPanel.add(stopButton);

container.add(controlPanel, BorderLayout.CENTER);
container.add(status, BorderLayout.SOUTH);

setSize(300, 130);
setVisible(true);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); //关闭窗口时退出程序
}

public void actionPerformed(ActionEvent event) {
if (chosenClip == null) {
status.setText("声音未载入");
return;
}
Object source = event.getSource(); //获取用户洗涤激活的按钮

if (source == playButton) {
stopButton.setEnabled(true);
loopButton.setEnabled(true);
chosenClip.play();
status.setText("正在播放");
}

if (source == loopButton) {
looping = true;
chosenClip.loop();
loopButton.setEnabled(false);
stopButton.setEnabled(true);
status.setText("正在循环播放");
}
if (source == stopButton) {
if (looping) {
looping = false;
chosenClip.stop();
loopButton.setEnabled(true);
} else {
chosenClip.stop();
}
stopButton.setEnabled(false);
status.setText("停止播放");
}
}
public static void main(String s[]) {
new AudioPlayDemo();
}
}
这功能不齐,不能下载,也不能播放mp3格式音乐,是用来播放wav格式音乐的,(但你可以在千千静听里把mp3格式转换为wav格式)

Ⅳ 网页音乐播放器HTML源码

一、在ASPASP.Net MVC音乐播放的HTML代码网页。

Ⅵ 基于Android音乐播放器源代码(正常播放、有列表)

package my.android.players;

import java.io.File;
import java.io.FilenameFilter;
import java.util.ArrayList;
import java.util.List;

import android.app.Activity;
import android.app.AlertDialog;
import android.content.DialogInterface;
import android.content.Intent;
import android.media.MediaPlayer;
import android.os.Bundle;
import android.view.KeyEvent;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.ImageButton;
import android.widget.TextView;

public class mainActivity extends Activity {

private List<String> myMusicList=new ArrayList<String>();
//当前播放歌曲的索引
private int currentListItem=0;
//音乐的路径
private static final String MUSIC_PATH="/sdcard/mp3";
//播放对象
private MediaPlayer myMediaPlayer;
private TextView m_TextView;
//播放按钮
private ImageButton m_start;
private ImageButton m_stop;
private ImageButton m_next;
private ImageButton m_last;
/*设定bIsPaused一开始为false */
private boolean bIsRun = false;
private boolean isplay;

@Override
protected void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
setContentView(R.layout.main2);

myMediaPlayer=new MediaPlayer();

musicList();
m_TextView=(TextView)findViewById(R.id.mtextview);
m_start=(ImageButton)findViewById(R.id.imgbtn_start);
m_stop=(ImageButton)findViewById(R.id.imgbtn_stop);
m_next=(ImageButton)findViewById(R.id.imgbtn_next);
m_last=(ImageButton)findViewById(R.id.imgbtn_last);
listener();

Intent intent = this.getIntent();
Bundle bundle = intent.getExtras();
currentListItem = bundle.getInt("currentListItem");
isplay=bundle.getBoolean("isplay");
if(isplay==true)
{
bIsRun=false;
playMusic(MUSIC_PATH+"/"+myMusicList.get(currentListItem));
}
}
//监听事件
void listener(){

//开始
m_start.setOnClickListener(new OnClickListener() {

@Override
public void onClick(View v) {
// TODO Auto-generated method stub
try
{
if(myMediaPlayer.isPlaying()==true)
{
myMediaPlayer.pause();
m_start.setImageResource(R.drawable.pause);
}
else
{
playMusic(MUSIC_PATH+"/"+myMusicList.get(currentListItem));
}

}
catch (IllegalStateException e)
{
// TODO Auto-generated catch block
e.printStackTrace();
}

}
});
//下一首
m_next.setOnClickListener(new OnClickListener() {

@Override
public void onClick(View v) {
// TODO Auto-generated method stub
nextMusic();
}
});

//上一首
m_last.setOnClickListener(new OnClickListener() {

@Override
public void onClick(View v) {
// TODO Auto-generated method stub

lastMusic();
}
});

//停止
m_stop.setOnClickListener(new OnClickListener() {

@Override
public void onClick(View v) {
// TODO Auto-generated method stub
stopMusic();
}
});

myMediaPlayer.setOnCompletionListener(new MediaPlayer.OnCompletionListener() {

@Override
public void onCompletion(MediaPlayer mp) {
// TODO Auto-generated method stub
nextMusic();
}
});
}
//播放音乐
void playMusic(String path){
try {
if(bIsRun==false)
{
myMediaPlayer.reset();
myMediaPlayer.setDataSource(path);
myMediaPlayer.prepare();
myMediaPlayer.start();
/*
* 取出歌曲名的.mp3后缀
* */
String str=(myMusicList.get(currentListItem)).toString();
System.out.println(str);
String str1[]=str.split("\\.");
System.out.println(str1[0]);
m_TextView.setText(str1[0]);
}
else
{
myMediaPlayer.start();
}
m_start.setImageResource(R.drawable.start);
bIsRun=true;
} catch (Exception e) {
// TODO: handle exception
e.printStackTrace();
}
}

//下一首
void nextMusic(){
if(++currentListItem>=myMusicList.size()){
currentListItem=0;
}
bIsRun=false;
playMusic(MUSIC_PATH+"/"+myMusicList.get(currentListItem));
}

//上一首
void lastMusic(){
if(--currentListItem<0)
currentListItem=myMusicList.size()-1;
bIsRun=false;
playMusic(MUSIC_PATH+"/"+myMusicList.get(currentListItem));
}
//停止
void stopMusic() {

if (myMediaPlayer.isPlaying()) {
m_start.setImageResource(R.drawable.pause);
myMediaPlayer.stop();// 停止
bIsRun=false;
}
else
playMusic(MUSIC_PATH+"/"+myMusicList.get(currentListItem));
}
//当用户返回时结束音乐并释放音乐对象
@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
// TODO Auto-generated method stub
if(keyCode==KeyEvent.KEYCODE_BACK){
new AlertDialog.Builder(mainActivity.this).setTitle("message")
.setIcon(android.R.drawable.dialog_frame)
.setMessage("你确定要离开吗?")
.setPositiveButton("确定",new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
// TODO Auto-generated method stub
myMediaPlayer.stop();
myMediaPlayer.release();
finish();
}
}).setNegativeButton("取消",new DialogInterface.OnClickListener() {

@Override
public void onClick(DialogInterface dialog, int which) {
// TODO Auto-generated method stub

}
}).show();

}
return super.onKeyDown(keyCode, event);
}
/**
* 文件过滤器
*
* @author
*
*/
class MusicFilter implements FilenameFilter {

@Override
public boolean accept(File dir, String filename) {

return (filename.endsWith(".mp3"));
}

}
//绑定音乐
void musicList(){
try{
File home=new File(MUSIC_PATH);
if(!home.exists())
home.mkdirs();
if(home.listFiles(new MusicFilter()).length>=0){
for(File file:home.listFiles(new MusicFilter())){
myMusicList.add(file.getName().toString());
}
}
}
catch(Exception ex)
{
ex.printStackTrace();
}
}
}

package my.android.players;

import java.io.File;
import java.io.FilenameFilter;
import java.util.ArrayList;
import java.util.List;

import android.app.Activity;
import android.content.Intent;

import android.os.Bundle;

import android.view.View;

import android.widget.AdapterView;
import android.widget.ArrayAdapter;

import android.widget.ListView;

public class Activity01 extends Activity {

//播放列表
private List<String> myMusicList=new ArrayList<String>();
//当前播放歌曲的索引
private int currentListItem;
//音乐的路径
private static final String MUSIC_PATH="/sdcard/mp3";
//播放列表
private ListView m_ListView;

private boolean isplay=true;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);

m_ListView=(ListView)findViewById(R.id.lv_music);

musicList();

//当选择列表项时播放音乐
m_ListView.setOnItemClickListener(new ListView.OnItemClickListener() {

@Override
public void onItemClick(AdapterView<?> arg0, View arg1, int arg2,
long arg3) {
currentListItem = arg2;
Intent intent = new Intent();
Bundle mBundle=new Bundle();
mBundle.putInt("currentListItem", currentListItem);
mBundle.putBoolean("isplay", isplay);
intent.putExtras(mBundle);
intent.setClass(Activity01.this,mainActivity.class);
startActivity(intent);
finish();
}
});
}

/**
* 文件过滤器
*
* @author
*
*/
class MusicFilter implements FilenameFilter {

@Override
public boolean accept(File dir, String filename) {

return (filename.endsWith(".mp3"));
}

}

//绑定音乐
void musicList(){
try{
File home=new File(MUSIC_PATH);
if(!home.exists())
home.mkdirs();
if(home.listFiles(new MusicFilter()).length>=0){
for(File file:home.listFiles(new MusicFilter())){
myMusicList.add(file.getName().toString());
}
ArrayAdapter<String> musicList=new ArrayAdapter<String>
(Activity01.this,android.R.layout.simple_list_item_1, myMusicList);
m_ListView.setAdapter(musicList);
}
}
catch(Exception ex)
{
ex.printStackTrace();
}
}
}

Ⅶ 谁给我个易语言MP3播放器源码啊 要进度条和显示歌词和列表

.版本 2
.支持库 edroptarget
.支持库 eMMedia
.程序集 窗口程序集_启动窗口
.程序集变量 文件, 文本型
.程序集变量 类型, 整数型
.子程序 _播放按钮_被单击
播放MP3 (-1, 列表框1.取项目文本 (列表框1.现行选中项))
同步播放MP3 (列表框1.取项目文本 (列表框1.现行选中项), 0, 标签1, )
文件 = 列表框1.取项目文本 (列表框1.现行选中项)
类型 = _专辑图片_文件名取专辑图片类型 (文件)
_专辑图片_文件名取专辑图片_到图片框 (文件, 图片框1, 类型)
.子程序 _按钮1_被单击
通用对话框1.打开 ()
列表框1.加入项目 (通用对话框1.文件名, )
' ------------------------------------------------------------------------------------
' 打开对话框,然后在列表框中加入对话框中选择的文件
.子程序 _标签1_反馈事件, 整数型
.参数 参数一, 整数型
.参数 参数二, 整数型
进度条1.位置 = 参数一
' ------------------------------------------------------------------------------------------------------
' 参数一是MP3的播放进度,进度条的位置将实时同步参数一
' :)
.子程序 _暂停按钮_被单击
暂停播放MP3 ()
.子程序 _继续按钮_被单击
继续播放MP3 ()
.子程序 _时钟1_周期事件
.如果真 (取MP3播放状态 () = 0)
_启动窗口.标题 = “等待播放”
.如果真结束
.如果真 (取MP3播放状态 () = -1)
_启动窗口.标题 = “暂停” + “ ” + 到文本 (进度条1.位置) + “%”
.如果真结束
.如果真 (取MP3播放状态 () = 1)
_启动窗口.标题 = 到文本 (“播放中” + “ ” + 到文本 (进度条1.位置) + “%”)
.如果真结束
' ------------------------------------------------------------------------------------------------------------------------
' 每1毫秒都会检测上面“如果真”的代码,真的真将会执行代码
.子程序 __启动窗口_位置被改变
.如果真 (_启动窗口.位置 = 2)
_启动窗口.可视 = 假
置托盘图标 (#托盘, _启动窗口.标题)
.如果真结束
' -------------------------------------------------------------------------------------------------------------------------
' 如果窗口被最小化,将会看不到窗口,程序将会放到托盘里
.子程序 __启动窗口_托盘事件
.参数 操作类型, 整数型
.如果真 (操作类型 = #单击左键)
_启动窗口.位置 = 1
_启动窗口.可视 = 真
.如果真结束
.如果真 (操作类型 = #单击右键)
弹出托盘菜单 (托盘菜单)
.如果真结束
' -----------------------------------------------------------------------------------------------------------------
' 如果单击了左键,将会把窗口回复,可以看到窗口
' 如果单击了右键,将会弹出“托盘菜单”这个菜单
.子程序 _播放_被选择
播放MP3 (-1, 列表框1.取项目文本 (列表框1.现行选中项))
.子程序 _暂停_被选择
暂停播放MP3 ()
.子程序 _继续_被选择
继续播放MP3 ()
.子程序 _关闭_被选择
销毁 ()
.子程序 _恢复_被选择
_启动窗口.位置 = 2
_启动窗口.可视 = 真
.子程序 __启动窗口_创建完毕
.局部变量 左声道, 整数型
.局部变量 右声道, 整数型
拖放对象1.注册拖放控件 (取窗口句柄 ())
系统音量1.打开 (4)
滑块条1.最小位置 = 系统音量1.取最小音量 ()
滑块条1.最大位置 = 系统音量1.取最大音量 () ÷ 5
系统音量1.取音量 (左声道, 右声道)
滑块条1.位置 = 左声道 ÷ 5
' -------------------------------------------------------------------------------------------------------------------------
' 来自这里 https://jingyan..com/article/0320e2c1db0a181b86507b61.html
' 注册那个命令是让窗口可以把文件拖放进来
.子程序 _拖放对象1_得到文件
.参数 接收到的文件路径, 文本型
列表框1.加入项目 (接收到的文件路径, )
' -----------------------------------------------------------------------------------------------------------------------------
' 把拖进来的文件加入到列表框里
.子程序 _图片框1_被双击, 逻辑型
.参数 横向位置, 整数型
.参数 纵向位置, 整数型
.参数 功能键状态, 整数型
载入 (窗口1, _启动窗口, 真)
.子程序 _滑块条1_位置被改变
系统音量1.置音量 (滑块条1.位置 × 5, 滑块条1.位置 × 5)
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