qt客户端怎么接收服务器端
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⑵ qt socket编程问题,不能接收数据,懂的帮忙解答一下,谢谢了。
- 接收函数内,一开始就readAll(),已经把数据都读取了,所以后面就没有可读数据了,所以后面不用判断bytesAvaliables()。 
- 接收的时候,不要直接接收到QString中。应该先读取一个长度值(quint16),再根据长度值去读取QByteArray,再把读取到的QByteArray放到QString中。然后再判断bytesAvaliables是否还有剩余。有剩余,就再接收长度值+QByteArray。。。。 
⑶ Qt Socket网络编程 服务器端提示QIODevice::read (QTcpSocket): device not open,但是与客户端连接成功
这是因为文件路径不对造成的,解决方法如下:
1、首先pro文件配置:Qt网络功能需要在pro文件增加网络库。

⑷ QT tcp 瀹㈡埛绔鏀朵笉鍒版暟鎹 QTcpSocket 璁板綍
浣跨敤鏂规硶1 缁ф圹QT thread 閲嶅啓run
  
 void DataUnpacket::run( )
  
 {
  
     m_pSocket = new QTcpSocket;
  
     //m_pSocket->socketOption(QAbstractSocket::LowDelayOption);
  
     QString ip("192.168.112.100");
  
     ushort portData = 5001;
  
     m_pSocket->connectToHost( ip, portData );
  
     m_pSocket->waitForConnected();
  
     if( QAbstractSocket::ConnectedState != m_pSocket->state() )//鍒ゆ柇鏄钖﹁繛鎺ユ垚锷
  
         return;
  
     while( m_bRunning )
  
     {
  
         if( m_pSocket->bytesAvailable() > 0)
  
         {
  
             QByteArray arr = m_pSocket->readAll(); //杩欎笉杩涳纴 
  
             qDebug() << "recv len =" << arr.length() ;
  
         }
  
         else
  
         {
  
             m_pSocket->write("test",4);
  
             m_pSocket->flush();// 鍙浠ュ彂阃佸嚭铡 
  
             QThread::usleep(1000);
  
         }
  
     }
  
 }
  
 鏂规硶浜 movethred  鏁堟灉 涓镙 
鏂规硶涓 SocketQThread涓浣跨敤  QtConcurrent::run鍒涘缓绾跨▼锛 杩欎釜浣跨敤QTCreater 璋冭瘯娌℃湁闂棰桡纴杩欎釜涔熸槸澶у潙
  
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 int SocketQThread::InitTest( )
  
 {
  
     int re = 0;
  
     QString ip("192.168.112.5");
  
     ushort portData = 5001;
  
     m_pDataPackage.resize(1);
  
     m_pDataPackage[0] = new DataUnpacket;
  
    if( !m_pDataPackage[0]->InitSocket(ip,portData ) )
  
        re = -1;
  
     return re;
  
 }
  
 void SocketQThread::stratThred()
  
 {
  
     m_running = true;
  
     for(int i=0;i<1;i++)//娴嬭瘯
  
     {
  
        QtConcurrent::run(this, &SocketQThread::recvDataThread, i );
  
     }
  
 }
  
 void SocketQThread::stopThred()
  
 {
  
     m_running = false;
  
     for(int i=0;i<1;i++)//娴嬭瘯
  
     {
  
       m_pDataPackage[0]->CloseFile( );
  
       m_pDataPackage[0]->tcpDisconnect( );
  
     }
  
 }
  
 void SocketQThread::recvDataThread( int ch )//𨱌傚畾
  
 {
  
     DataUnpacket* pPackage = m_pDataPackage[ch];
  
     while( m_running )
  
     {
  
         if( pPackage->SocketBytesAvailable() > 0)
  
             pPackage->RecvData();
  
         else
  
             QThread::usleep(1);
  
     }
  
 }
  
 绫籇ataUnpacket 缁ф圹 Cpackage 濡备笅:
  
 m_Socket涓篊package镄勬垚锻桦彉閲
  
 int DataUnpacket::RecvData(  )
  
 {
  
     int re = 0;
  
     QByteArray reArr;
  
     QByteArray arr = m_Socket.readAll();
  
    qDebug() << "recv len =" << arr.length() ;
  
     #if 0
  
     m_Socket.write(arr );
  
     m_Socket.flush();//涓嶅姞鍙戜笉鍑哄幓
  
 #else
  
     QMetaObject::invokeMethod( &m_Socket, std::bind( static_cast< qint64(QTcpSocket::*)(const QByteArray &) >( &QTcpSocket::write ),&m_Socket, arr ));//, Qt::DirectConnection
  
     //鑻ュ姞 Qt::DirectConnection 锛岄渶瑕佹坊锷爉_Socket.flush();/
  
     return re;
  
 }
  
 bool Cpackage::InitSocket(QString& ip, ushort& port )
  
 {
  
     bool tf = true;
  
     m_Socket.connectToHost( ip, port );
  
     m_Socket.waitForConnected();
  
     if( QAbstractSocket::ConnectedState != m_Socket.state() )//鍒ゆ柇鏄钖﹁繛鎺ユ垚锷
  
         tf = false;
  
     return tf;
  
 }
  
 void Cpackage::tcpDisconnect( )
  
 {
  
     if( m_Socket.state() == QAbstractSocket::ConnectedState)  //鍏抽棴镞讹纴纭淇濅笌链嶅姟鍣ㄦ柇寮杩炴帴
  
        m_Socket.disconnectFromHost();
  
 }
  
 鏂规硶锲 QtConcurrent::run(this, &DataUnpacket::RecvDataTest);  杩欎釜
  
 void testData::RecvDataTest()
  
 {
  
     m_pSocket = new QTcpSocket(this);
  
     //m_pSocket->socketOption(QAbstractSocket::LowDelayOption);
  
     QString ip("192.168.112.100");
  
     ushort portData = 5001;
  
     m_pSocket->connectToHost( ip, portData );
  
     m_pSocket->waitForConnected();
  
     if( QAbstractSocket::ConnectedState != m_pSocket->state() )//鍒ゆ柇鏄钖﹁繛鎺ユ垚锷
  
         return;
  
     while( m_bRunning )
  
     {
  
         if( m_pSocket->bytesAvailable() > 0)
  
         {
  
             QByteArray arr = m_pSocket->readAll();//杩欎笉杩涳纴
  
             qDebug() << "recv len =" << arr.length() ;
  
         }
  
         else
  
         {
  
             m_pSocket->write("test",4);
  
             m_pSocket->flush();//鍙浠ュ彂阃佸嚭铡
  
             QThread::usleep(1000);
  
         }
  
     }
  
 }
  
 濡备笅渚嫔瓙 鏄鍙浠ョ殑
  
 void testData::RecvDataTest()
  
 {
  
     qDebug() << QThread::currentThread();
  
     QByteArray arr = m_pSocket->readAll();//杩欎笉杩涳纴
  
     qDebug() << "recv len =" << arr.length() ;
  
     m_pSocket->write("test",4);
  
 }
  
 void testData::stratThred( bool tf )
  
 {
  
     if( tf )
  
         start();
  
     else
  
         exit();
  
 }
  
 void testData::run( )
  
 {
  
     qDebug() << "stratThred" << QThread::currentThread();
  
     if( nullptr == m_pSocket )
  
     {
  
         m_pSocket = new QTcpSocket;
  
         connect(m_pSocket, SIGNAL(readyRead()), this, SLOT(RecvDataTest()), Qt::DirectConnection);
  
         //m_pSocket->socketOption(QAbstractSocket::LowDelayOption);
  
     }
  
     m_pSocket->connectToHost( QString("192.168.112.100"), 5001 );
  
     m_pSocket->waitForConnected();
  
     if( QAbstractSocket::ConnectedState != m_pSocket->state() )//鍒ゆ柇鏄钖﹁繛鎺ユ垚锷
  
         return;
  
     //m_pSocket->waitForReadyRead(1000);
  
     exec();
  
     m_pSocket->disconnectFromHost();
  
 }
⑸ qt怎么把windows自带的ftp
配置好服务器之后,便可以使用QT或者其他工具实现文件上传和下载了。
关键代码如下:
void ftp_upload::upload() { 	ftp = new QFtp(this);     ftp->connectToHost("192.168.0.50",21); //连接到服务器,填写你的ip地址,这里默认端口号为21     ftp->login("test","testpasswd");   //登录,填写响应的用户名和密码 	  //windows自带的ftp服务器,客户端上传文件到服务器 	QFile *uploadFile = new QFile("D:/2014.txt");//要上传到服务器的的文件位置:D盘下的2014.txt文档,该文档存在于客户端 	QString des = "2014_uploadToServer.txt";//ftp服务器“收到”客户端上传的文档位置:物理路径根目录下的文档2014_upload.txt 	uploadFile->open(QIODevice::ReadWrite); 	ftp->put(uploadFile,des);   //windows自带的ftp服务器,从服务器下载文件到客户端 	QFile *download = new QFile("D:/downloadFromServer.txt"); 	download->open(QIODevice::ReadWrite); 	ftp->get("download.txt",download);//把服务器物理路径根目录下的download.txt下载到本地D盘根目录  }
