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java抽奖

发布时间: 2022-01-10 08:23:37

‘壹’ 抽奖java程序(是作业,急需

本来老早都给你弄好了,可你也不操心,一直没有给你发;现在就这样,需要改的话,说一下
/**
* 根据倒叙的字符串,获取与最后一位相同的位数
* @param string -倒叙后的字符串
* @return -后几位相同
*/
public static int getString( String string){
String string1 = string+"-";
//正则
String[] arr1 = string1.split(string1.toCharArray()[0]+"");
String string2 = string1.substring(0,arr1.length-1)+"-";
String[] arr2 = string2.split(string2.toCharArray()[0]+"");

return arr1.length==arr2.length?arr1.length-1:
getString(string.substring(0,arr1.length-1))
;
}

/**
* 后几位相同
* @param num
* @return
*/
public static int get(Integer num,Integer o){

String string = (num+o)+"";
StringBuffer buffer = new StringBuffer(string);
string = buffer.reverse().toString();//字符串倒叙
int count = getString(string);
return count==3&&o==0?3:
count==4&&o==0?2:
count==6&&o==0?1:
count==3&&o==1?31:
count==4&&o==1?21:
count==6&&o==1?11:
count==3&&o==-1?32:
count==4&&o==-1?22:
count==6&&o==-1?12: -1;
}

public static void main(String[] args) {
Map<String,String> map = new TreeMap<>();
Set<Integer> set = new HashSet<>();
set.add(402223);
set.add(402221);
set.add(401223);
set.add(401221);
set.add(222223);
set.add(222221);

int b = 0,n=30;
while (true){
int random = (int) (Math.random()*(1000000-100000) + 100000);
set.add(random);
if (set.size() == n){
break;
}

}

for (Integer key:set){
int count = get(key,0);
//最后一个数字是0或9的话就只有一个
count = count < 0&&key%10!=9?get(key,1):count;
count = count < 0&&key%10!=1?get(key,-1):count;
String str = count>0?(
count/10==0?(
count==3?"third":count==2?"second":"first"
)
:(
"adjacent"
)
):
"blank";
//"欢迎再来";
map.put("买到的号码:"+key, str);
}

System.out.println(map);

}

‘贰’ 以JAVA为平台实现摇号抽奖

import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.net.URL;

import javax.swing.BorderFactory;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.UIManager;

import java.util.*;

import java.io.FileReader;
import java.io.File;

// This example demonstrates the use of JButton, JTextField
// and JLabel.
public class LunarPhases implements ActionListener {
final static int NUM_IMAGES = 1000;

final static int START_INDEX = 0;

int REAL_NUM_IMAGES = 0;

ImageIcon[] images = new ImageIcon[NUM_IMAGES];

String[] imageNames = new String[NUM_IMAGES];

JPanel mainPanel, selectPanel, displayPanel, resultPanel;

JButton phaseChoice = null;

JLabel phaseIconLabel = null, phaseResult = null;

// Constructor
public LunarPhases() {
// Create the phase selection and display panels.
selectPanel = new JPanel();
displayPanel = new JPanel();
resultPanel = new JPanel();

// Add various widgets to the sub panels.
addWidgets();

// Create the main panel to contain the two sub panels.
mainPanel = new JPanel();
mainPanel.setLayout(new GridLayout(1, 3, 5, 5));
mainPanel.setBorder(BorderFactory.createEmptyBorder(5, 5, 5, 5));

// Add the select and display panels to the main panel.
mainPanel.add(selectPanel);
mainPanel.add(displayPanel);
mainPanel.add(resultPanel);
}

// Create and the widgets to select and display the phases of the moon.
private void addWidgets() {
// Get the images and put them into an array of ImageIcon.
File dir = new File("C:\\Program Files\\JavaSoft\\JDK1.3.1\\bin\\images");
File[] files = dir.listFiles();
String imageName = null;
String temp = null;
int j = 0;
for (int i = 0; i < files.length; i++) {
if (!files[i].isDirectory()) {
imageName = "images/" + files[i].getName();
}
temp = imageName.substring(imageName.lastIndexOf(".") + 1, imageName.length());
if(!temp.equals("gif"))
{
continue;
}
URL iconURL = ClassLoader.getSystemResource(imageName);
ImageIcon icon = new ImageIcon(iconURL);
images[j] = icon;
imageNames[j] = imageName.substring(7,imageName.lastIndexOf("."));
j++;
}
REAL_NUM_IMAGES = j;

// Create label for displaying moon phase images and put a border around
// it.
phaseIconLabel = new JLabel();
phaseIconLabel.setHorizontalAlignment(JLabel.CENTER);
phaseIconLabel.setVerticalAlignment(JLabel.CENTER);
phaseIconLabel.setVerticalTextPosition(JLabel.CENTER);
phaseIconLabel.setHorizontalTextPosition(JLabel.CENTER);
phaseIconLabel.setBorder(BorderFactory.createCompoundBorder(
BorderFactory.createLoweredBevelBorder(), BorderFactory
.createEmptyBorder(5, 5, 5, 5)));

phaseIconLabel.setBorder(BorderFactory.createCompoundBorder(
BorderFactory.createEmptyBorder(0, 0, 10, 0), phaseIconLabel
.getBorder()));

phaseResult = new JLabel();

// Create combo box with lunar phase choices.
phaseChoice = new JButton("开始/停止");

// Display the first image.
phaseIconLabel.setIcon(images[START_INDEX]);
phaseIconLabel.setText("");

// Add border around the select panel.
selectPanel.setBorder(BorderFactory.createCompoundBorder(BorderFactory
.createTitledBorder("Select Phase"), BorderFactory
.createEmptyBorder(5, 5, 5, 5)));

resultPanel.setBorder(BorderFactory.createCompoundBorder(BorderFactory
.createTitledBorder("Result Phase"), BorderFactory
.createEmptyBorder(5, 5, 5, 5)));

// Add border around the display panel.
displayPanel.setBorder(BorderFactory.createCompoundBorder(BorderFactory
.createTitledBorder("Display Phase"), BorderFactory
.createEmptyBorder(5, 5, 5, 5)));

// Add moon phases combo box to select panel and image label to
// displayPanel.
selectPanel.setLayout(new GridLayout(3,3));//这里原来是selectPanel.add(phaseChoice);
// displayPanel.add(phaseIconLabel);
// resultPanel.add(phaseResult);

selectPanel.add(new JLabel());
selectPanel.add(new JLabel());
selectPanel.add(new JLabel());
selectPanel.add(new JLabel());
selectPanel.add(phaseChoice);
selectPanel.add(new JLabel());
selectPanel.add(new JLabel());
selectPanel.add(new JLabel());
selectPanel.add(new JLabel());
resultPanel.setLayout(new BorderLayout());
displayPanel.add(phaseIconLabel);
resultPanel.add(phaseResult);

// Listen to events from combo box.
phaseChoice.addActionListener(this);
}

boolean run = false;
// Implementation of ActionListener interface.
public void actionPerformed(ActionEvent event) {
if(run){
run = false;
}
else{
run = true;
new Thread(){
public void run(){
while(run){
int a =(int)( Math.random()*REAL_NUM_IMAGES);
phaseIconLabel.setIcon(images[a]);
phaseResult.setText(imageNames[a]);
try{
Thread.sleep(100);
}
catch(Exception e){}
}
}
}.start();
}
}

// main method
public static void main(String[] args) {
// create a new instance of LunarPhases
LunarPhases phases = new LunarPhases();

// Create a frame and container for the panels.
JFrame lunarPhasesFrame = new JFrame("Lunar Phases");

// Set the look and feel.
try {
UIManager.setLookAndFeel(UIManager
.());
} catch (Exception e) {
}

lunarPhasesFrame.setContentPane(phases.mainPanel);

// Exit when the window is closed.
lunarPhasesFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

// Show the converter.
lunarPhasesFrame.pack();
lunarPhasesFrame.setVisible(true);
}
}

‘叁’ 用java写一个抽奖程序

这一百个随机数给个范围 random(范围),再分批获取呗 ,获取到的数判断在list里存在不,存在就重新获取,不存在就添加到list中去

‘肆’ JAVA抽奖的算法

那你可以再1-10000之间随即嘛,概率小的奖品设置为1-10,概率大的设置为11-1000,最后随即出来的数判断一下在那个区间就可以了.
实体类,就是写一个JAVA BEAN嘛,里面记载奖品名字和数量啊,不懂可以追问

‘伍’ 用java做一个抽奖的代码

要在cmd下运行啊 我想你安装JDK没?

import java.util.*;
class Test{
private int maxSize=0;
private int selectSize=0;
private List<Integer> list=new ArrayList<Integer>();
private int[] one=new int[7];
public Test(int maxSize,int selectSize){
this.maxSize=maxSize;
this.selectSize=selectSize;
one=new int[selectSize];
for(int i=1;i<=maxSize;i++)
list.add(Integer.valueOf(i));
}

public void open(){
List<Integer> temp=new ArrayList<Integer>();
temp.addAll(list);
int[] p=new int[selectSize];
int tag=0;
for(int i=0;i<selectSize;i++){
tag=(int)(Math.random()*555555%temp.size());
p[i]=(Integer)temp.get(tag).intValue();
temp.remove(tag);
}
one=p;

}
public void paixu(){
int temp=0;
for(int i=0;i<selectSize;i++){
for(int j=0;j<selectSize-1;j++){
if(one[j]>one[j+1]) {temp=one[j];one[j]=one[j+1];one[j+1]=temp;}
}
}
}

public void printOpen(){
open();
paixu();
for(int i=0;i<one.length;i++)
System.out.print(one[i]+" ");
System.out.println();
}
static public void main(String[] str){
Test t=new Test(33,6); //彩票类型:33选6
for(int i=0;i<10;i++) //开10次奖
t.printOpen();

}
}

‘陆’ java抽奖程序,可设置不同奖品获得概率

importjava.awt.EventQueue;
importjava.awt.TextArea;
importjava.awt.TextField;
importjava.awt.event.ActionEvent;
importjava.awt.event.ActionListener;
importjava.util.Random;

importjavax.swing.JButton;
importjavax.swing.JFrame;
importjavax.swing.JLabel;
importjavax.swing.JPanel;
importjavax.swing.JTextArea;
importjavax.swing.JTextField;
importjavax.swing.border.EmptyBorder;


{

privateJPanelcontentPane;
privateJTextFieldtextFieldA;
privateJTextFieldtextFieldB;
privateJTextFieldtextFieldC;
privateTextFieldtextField;
;
privateJTextAreatextArea;
/**
*Launchtheapplication.
*/
publicstaticvoidmain(String[]args){
EventQueue.invokeLater(newRunnable(){
publicvoidrun(){
try{
LuckySelectframe=newLuckySelect();
frame.setVisible(true);
}catch(Exceptione){
e.printStackTrace();
}
}
});
}

/**
*Createtheframe.
*/
publicLuckySelect(){
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setBounds(100,100,450,251);
contentPane=newJPanel();
contentPane.setBorder(newEmptyBorder(5,5,5,5));
contentPane.setLayout(null);
setContentPane(contentPane);

JLabellblA=newJLabel("A");
lblA.setBounds(10,128,54,15);
contentPane.add(lblA);

JLabellblB=newJLabel("B");
lblB.setBounds(124,128,54,15);
contentPane.add(lblB);

JLabellblC=newJLabel("C");
lblC.setBounds(254,128,54,15);
contentPane.add(lblC);

textFieldA=newJTextField();
textFieldA.setBounds(30,125,66,21);
contentPane.add(textFieldA);
textFieldA.setColumns(10);

textFieldB=newJTextField();
textFieldB.setColumns(10);
textFieldB.setBounds(149,125,66,21);
contentPane.add(textFieldB);

textFieldC=newJTextField();
textFieldC.setColumns(10);
textFieldC.setBounds(264,125,66,21);
contentPane.add(textFieldC);

textField=newTextField();
textField.setBounds(98,167,157,21);
contentPane.add(textField);
textField.setColumns(10);

textFieldResult=newJTextField();
textFieldResult.setBounds(280,167,66,21);
contentPane.add(textFieldResult);
textFieldResult.setColumns(10);
textFieldA.setText("10");
textFieldB.setText("10");
textFieldC.setText("10");

JButtonbutton=newJButton("u62BDu5956");
button.addActionListener(newActionListener(){
publicvoidactionPerformed(ActionEvente){
select();
}
});
button.setBounds(0,166,93,23);
contentPane.add(button);

textArea=newJTextArea();
textArea.setBounds(30,31,306,83);
contentPane.add(textArea);
}

protectedvoidselect(){
//TODOAuto-generatedmethodstub
intaNum=Integer.decode(textFieldA.getText());
intbNum=Integer.decode(textFieldB.getText());
intcNum=Integer.decode(textFieldB.getText());
Randomr=newRandom();
intrandom=r.nextInt(aNum+bNum+cNum);
if(random<=aNum){
textFieldA.setText(Integer.toString(Integer.decode(textFieldA.getText())-1));
textArea.append(Integer.toString(random)+"抽中了A ");
}elseif(random<=aNum+bNum){
textFieldB.setText(Integer.toString(Integer.decode(textFieldB.getText())-1));
textArea.append(Integer.toString(random)+"抽中了B ");
}elseif(random<=aNum+bNum+cNum){
textFieldC.setText(Integer.toString(Integer.decode(textFieldC.getText())-1));
textArea.append(Integer.toString(random)+"抽中了C ");
}

}
}

‘柒’ 做一个JAVA的抽奖系统

用随机的办法 来 作为抽奖结果 是误人的。。。。
理想办法是生成抽奖池

然后以随机数的办法生成数据进入抽奖池中抽取奖品

并且加入判断语句来过滤已经抽取出来的奖品 一直到奖池为空

‘捌’ java抽奖程序

我给你个比较简单的,,但是需要按照你的要求进行稍微的修改。。然后在main方法中去执行就可以了:
public class GoodLuck {

int custNo;
int i=1;
String answer;
String awardName;
public void LuckNo(){

Scanner input=new Scanner(System.in);
System.out.println("\n我行我素购物管理系统 > 幸运抽奖\n");

do{
// 需要的话请把随机数调整成你想要的范围(我这个是为了测试方便写的1
(~3的随机数,根据你的需要把下面的3换成你想要的数字就行了)
int num=(int)(Math.random()*3+1);
System.out.print("请输入会员卡号(4位整数):");
custNo=input.nextInt();
//百位数与随机数相同的为幸运者
int =custNo/100%10;
while(i==1){
if(custNo>=1000&&custNo<=9999){
break;
}
else{
System.out.println("\n会员号码输入有误,请重新输入:");
custNo=input.nextInt();
continue;
}
}

if(==num){
showAward();
System.out.print("\n卡号:"+custNo+"是幸运客户,获得"+awardName);
}else{
System.out.print("\n卡号:"+custNo+"\t谢谢您的支持!");
}
System.out.println("\n是否继续(y/n)");
answer=input.next();
while(i==1){
if(answer.equals("y")||answer.equals("n")){
break;
}else{
System.out.print("输入有误!请重新输入:");
answer=input.next();
continue;
}
}
}while(!answer.equals("n"));

}
public void showAward(){
int num=(int)(Math.random()*3+1);
if(num==1){
awardName="Mp3";
}
else if(num==2){
awardName="美的微波炉";
}
else{
awardName="美的电饭锅";
}

}

‘玖’ 如何用java技术实现幸运抽奖活动系统

import java.util.Scanner;
public class LuckyNumber {
/**
* 幸运抽奖
*/
public static
void main(String[] args) {
String answer
= "y"; // 标识是否继续
String
userName = ""; // 用户名
String
password = ""; // 密码
int cardNumber
= 0; // 卡号
boolean
isRegister = false; // 标识是否注册
boolean
isLogin = false; // 标识是否登录
int max =
9999;
int min =
1000;
Scanner input
= new Scanner(System.in);
do {
System.out.println("*****欢迎进入奖客富翁系统*****");
System.out.println("\t1.注册");
System.out.println("\t2.登录");
System.out.println("\t3.抽奖");
System.out.println("***************************");
System.out.print("请选择菜单:");
int choice =
input.nextInt();
switch
(choice) {
case 1:
System.out.println("[奖客富翁系统
> 注册]");
System.out.println("请填写个人注册信息:");
System.out.print("用户名:");
userName =
input.next();
System.out.print("密码:");
password =
input.next();
//
获取4位随机数作为卡号
cardNumber =
(int)(Math.random()*(max-min))+min;
System.out.println("\n注册成功,请记好您的会员卡号");
System.out.println("用户名\t密码\t会员卡号");
System.out.println(userName
+ "\t" + password + "\t" + cardNumber);
isRegister =
true; // 注册成功,标志位设置为true
break;
case 2:
System.out.println("[奖客富翁系统
> 登录]");
if
(isRegister) { // 判断是否注册
//
3次输入机会
for (int i
= 1; i <= 3; i++) {
System.out.print("请输入用户名:");
String
inputName = input.next();
System.out.print("请输入密码:");
String
inputPassword = input.next();
if
(userName.equals(inputName) && password.equals(inputPassword)) {
System.out.println("\n欢迎您:"
+ userName);
isLogin =
true; // 登录成功,标志位设置为true
break;
} else if
(i < 3) {
System.out.println("用户名或密码错误,还有"
+ (3 - i) + "次机会!");
} else
{
System.out.println("您3次均输入错误!");
}
}
} else
{
System.out.println("请先注册,再登录!");
}
break;
case 3:
System.out.println("[奖客富翁系统
> 抽奖]");
if
(!isLogin) { // 判断是否登录
System.out.println("请先登录,再抽奖!");
} else
{
//生成5个4位随机数字,并保存在数组中
int[]
luckynums = new int[5];
for(int i
= 0; i < luckynums.length; i++){
luckynums[i] =
(int)(Math.random()*(max-min))+min;
}
System.out.print("请输入您的卡号:");
int
yourcard = input.nextInt();
int
i;
System.out.print("\n本日的幸运数字为:");
for (i = 0;
i < luckynums.length; i++) {
System.out.print(luckynums[i]
+ " ");\
}
for (i = 0;
i < luckynums.length; i++) {
if
(luckynums[i] == yourcard) {
System.out.println("\n恭喜!您是本日的幸运会员!");
break;
}
}

if (i ==
luckynums.length) {
System.out.println("\n抱歉!您不是本日的幸运会员!");
}
}
break;
default:
System.out.println("[您的输入有误!]");
break;
}
System.out.print("继续吗?(y/n):");
answer =
input.next();
System.out.println("");
} while
("y".equals(answer));
if
("n".equals(answer)) {
System.out.println("系统退出,谢谢使用!");

}

}
}

‘拾’ 用swing编写一个java抽奖的程序,至少有5个按钮,显得高大上一点。

&#8205;

importjava.awt.Color;//界面不是很高大上档次,但是能满足你的基本需求,希望对你有用
importjava.awt.Font;
importjava.awt.GridLayout;
importjava.awt.event.ActionEvent;
importjava.awt.event.ActionListener;
importjavax.swing.JButton;
importjavax.swing.JFrame;
importjavax.swing.JOptionPane;
importjavax.swing.border.Border;
importjavax.swing.border.LineBorder;
publicclass抽奖游戏extendsJFrame{
static抽奖游戏frame;
public抽奖游戏(){
setLayout(newGridLayout(3,3,3,3));
Borderborder=newLineBorder(Color.BLUE,4);
JButtonl1=newJButton();
JButtonl2=newJButton();
JButtonl3=newJButton();
JButtonl4=newJButton();
JButtonl5=newJButton();
JButtonl6=newJButton();
JButtonl7=newJButton("祝你好运");
JButtonl8=newJButton("中奖规则");
JButtonl9=newJButton("再次抽奖");
l1.setBorder(border);
l2.setBorder(border);
l3.setBorder(border);
l4.setBorder(border);
l5.setBorder(border);
l6.setBorder(border);
l7.setBorder(border);
l8.setBorder(border);
l9.setBorder(border);
String[]num2={"1","2","3","4","5","6"};
l8.addActionListener(newActionListener(){
publicvoidactionPerformed(ActionEventarg0){
//TODOAuto-generatedmethodstub
JOptionPane.showMessageDialog(null,"游戏规则: "+"特等奖: "
+"第一行或者第二行出现的数字全部相同 "
+"第一第二行出现升序的1,2,3,4,5,6或者降序的6,5,4,3,2,1 "+"一等奖 "
+"1:第一行或第二行的数字降序排列或者升序排列 "
+"2:第一行或者第二行相邻的按钮出现一样的数字 ");
}
});
l9.addActionListener(newActionListener(){
@Override
publicvoidactionPerformed(ActionEvente){
//TODOAuto-generatedmethodstub
l1.setText("*");
l2.setText("*");
l3.setText("*");
l4.setText("*");
l5.setText("*");
l6.setText("*");
l7.setBackground(Color.lightGray);
l7.setText("离中奖不远了!");
}
});
l6.addActionListener(newActionListener(){
publicvoidactionPerformed(ActionEventarg0){
//TODOAuto-generatedmethodstub
intj1=(int)(Math.random()*10)%6;
l1.setText(num2[j1]);
intj2=(int)(Math.random()*10)%6;
l2.setText(num2[j2]);
intj3=(int)(Math.random()*10)%6;
l3.setText(num2[j3]);
intj4=(int)(Math.random()*10)%6;
l4.setText(num2[j4]);
intj5=(int)(Math.random()*10)%6;
l5.setText(num2[j5]);
intj6=(int)(Math.random()*10)%6;
l6.setText(num2[j6]);
if(j1==j2&&j2==j3||j4==j5&&j5==j6||j1==1
&&j2==2&&j3==3&&j4==4&&j5==5&&j6==6
||j1==6&&j2==5&&j3==4&&j4==3&&j5==2
&&j6==1){
l7.setBackground(Color.red);
l7.setText("特等奖");
}elseif(j1>j2&&j2>j3||j3>j2&&j2>j1||j4>j5
&&j5>j6||j6>j5&&j5>j4||j1==j2
&&j5==j4||j1==j2&&j5==j6||j3==j2
&&j4==j5||j5==j6&&j2==j3){
l7.setBackground(Color.YELLOW);
l7.setText("一等奖");
}else{
l7.setBackground(Color.lightGray);
l7.setText("未中奖,加油!");
}
}
});
l5.addActionListener(newActionListener(){
publicvoidactionPerformed(ActionEventarg0){
//TODOAuto-generatedmethodstub
intj1=(int)(Math.random()*10)%6;
l1.setText(num2[j1]);
intj2=(int)(Math.random()*10)%6;
l2.setText(num2[j2]);
intj3=(int)(Math.random()*10)%6;
l3.setText(num2[j3]);
intj4=(int)(Math.random()*10)%6;
l4.setText(num2[j4]);
intj5=(int)(Math.random()*10)%6;
l5.setText(num2[j5]);
intj6=(int)(Math.random()*10)%6;
l6.setText(num2[j6]);
if(j1==j2&&j2==j3||j4==j5&&j5==j6||j1==1
&&j2==2&&j3==3&&j4==4&&j5==5&&j6==6
||j1==6&&j2==5&&j3==4&&j4==3&&j5==2
&&j6==1){
l7.setBackground(Color.red);
l7.setText("特等奖");
}elseif(j1>j2&&j2>j3||j3>j2&&j2>j1||j4>j5
&&j5>j6||j6>j5&&j5>j4||j1==j2
&&j5==j4||j1==j2&&j5==j6||j3==j2
&&j4==j5||j5==j6&&j2==j3){
l7.setBackground(Color.YELLOW);
l7.setText("一等奖");
}else{
l7.setBackground(Color.lightGray);
l7.setText("未中奖,加油!");
}
}
});
l4.addActionListener(newActionListener(){
publicvoidactionPerformed(ActionEventarg0){
//TODOAuto-generatedmethodstub
intj1=(int)(Math.random()*10)%6;
l1.setText(num2[j1]);
intj2=(int)(Math.random()*10)%6;
l2.setText(num2[j2]);
intj3=(int)(Math.random()*10)%6;
l3.setText(num2[j3]);
intj4=(int)(Math.random()*10)%6;
l4.setText(num2[j4]);
intj5=(int)(Math.random()*10)%6;
l5.setText(num2[j5]);
intj6=(int)(Math.random()*10)%6;
l6.setText(num2[j6]);
if(j1==j2&&j2==j3||j4==j5&&j5==j6||j1==1
&&j2==2&&j3==3&&j4==4&&j5==5&&j6==6
||j1==6&&j2==5&&j3==4&&j4==3&&j5==2
&&j6==1){
l7.setBackground(Color.red);
l7.setText("特等奖");
}elseif(j1>j2&&j2>j3||j3>j2&&j2>j1||j4>j5
&&j5>j6||j6>j5&&j5>j4||j1==j2
&&j5==j4||j1==j2&&j5==j6||j3==j2
&&j4==j5||j5==j6&&j2==j3){
l7.setBackground(Color.YELLOW);
l7.setText("一等奖");
}else{
l7.setBackground(Color.lightGray);
l7.setText("未中奖,加油!");
}
}
});
l3.addActionListener(newActionListener(){
publicvoidactionPerformed(ActionEventarg0){
//TODOAuto-generatedmethodstub
intj1=(int)(Math.random()*10)%6;
l1.setText(num2[j1]);
intj2=(int)(Math.random()*10)%6;
l2.setText(num2[j2]);
intj3=(int)(Math.random()*10)%6;
l3.setText(num2[j3]);
intj4=(int)(Math.random()*10)%6;
l4.setText(num2[j4]);
intj5=(int)(Math.random()*10)%6;
l5.setText(num2[j5]);
intj6=(int)(Math.random()*10)%6;
l6.setText(num2[j6]);
if(j1==j2&&j2==j3||j4==j5&&j5==j6||j1==1
&&j2==2&&j3==3&&j4==4&&j5==5&&j6==6
||j1==6&&j2==5&&j3==4&&j4==3&&j5==2
&&j6==1){
l7.setBackground(Color.red);
l7.setText("特等奖");
}elseif(j1>j2&&j2>j3||j3>j2&&j2>j1||j4>j5
&&j5>j6||j6>j5&&j5>j4||j1==j2
&&j5==j4||j1==j2&&j5==j6||j3==j2
&&j4==j5||j5==j6&&j2==j3){
l7.setBackground(Color.YELLOW);
l7.setText("一等奖");
}else{
l7.setBackground(Color.lightGray);
l7.setText("未中奖,加油!");
}
}
});
l2.addActionListener(newActionListener(){
publicvoidactionPerformed(ActionEventarg0){
//TODOAuto-generatedmethodstub
intj1=(int)(Math.random()*10)%6;
l1.setText(num2[j1]);
intj2=(int)(Math.random()*10)%6;
l2.setText(num2[j2]);
intj3=(int)(Math.random()*10)%6;
l3.setText(num2[j3]);
intj4=(int)(Math.random()*10)%6;
l4.setText(num2[j4]);
intj5=(int)(Math.random()*10)%6;
l5.setText(num2[j5]);
intj6=(int)(Math.random()*10)%6;
l6.setText(num2[j6]);
if(j1==j2&&j2==j3||j4==j5&&j5==j6||j1==1
&&j2==2&&j3==3&&j4==4&&j5==5&&j6==6
||j1==6&&j2==5&&j3==4&&j4==3&&j5==2
&&j6==1){
l7.setBackground(Color.red);
l7.setText("特等奖");
}elseif(j1>j2&&j2>j3||j3>j2&&j2>j1||j4>j5
&&j5>j6||j6>j5&&j5>j4||j1==j2
&&j5==j4||j1==j2&&j5==j6||j3==j2
&&j4==j5||j5==j6&&j2==j3){
l7.setBackground(Color.YELLOW);
l7.setText("一等奖");
}else{
l7.setBackground(Color.lightGray);
l7.setText("未中奖,加油!");
}
}
});
l1.addActionListener(newActionListener(){
publicvoidactionPerformed(ActionEventarg0){
//TODOAuto-generatedmethodstub
intj1=(int)(Math.random()*10)%6;
l1.setText(num2[j1]);
intj2=(int)(Math.random()*10)%6;
l2.setText(num2[j2]);
intj3=(int)(Math.random()*10)%6;
l3.setText(num2[j3]);
intj4=(int)(Math.random()*10)%6;
l4.setText(num2[j4]);
intj5=(int)(Math.random()*10)%6;
l5.setText(num2[j5]);
intj6=(int)(Math.random()*10)%6;
l6.setText(num2[j6]);
if(j1==j2&&j2==j3||j4==j5&&j5==j6||j1==1
&&j2==2&&j3==3&&j4==4&&j5==5&&j6==6
||j1==6&&j2==5&&j3==4&&j4==3&&j5==2
&&j6==1){
l7.setBackground(Color.red);
l7.setText("特等奖");
}elseif(j1>j2&&j2>j3||j3>j2&&j2>j1||j4>j5
&&j5>j6||j6>j5&&j5>j4||j1==j2
&&j5==j4||j1==j2&&j5==j6||j3==j2
&&j4==j5||j5==j6&&j2==j3){
l7.setBackground(Color.YELLOW);
l7.setText("一等奖");
}else{
l7.setBackground(Color.lightGray);
l7.setText("未中奖,加油!");
}
}
});
Fontfont=newFont("",Font.BOLD,20);
l1.setFont(font);
l2.setFont(font);
l3.setFont(font);
l4.setFont(font);
l5.setFont(font);
l6.setFont(font);
l7.setFont(font);
l8.setFont(font);
l9.setFont(font);
add(l1);
add(l2);
add(l3);
add(l4);
add(l5);
add(l6);
add(l7);
add(l8);
add(l9);
}
publicstaticvoidmain(String[]args){
//TODOAuto-generatedmethodstub
frame=new抽奖游戏();
frame.setTitle("抽奖大战");
frame.setSize(500,500);
frame.setLocationRelativeTo(null);
frame.setVisible(true);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
}
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