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c语言电子时钟

发布时间: 2022-06-22 07:49:55

c语言编程智能电子钟,完整的程序

#include "stdio.h"
#include<time.h>
#include<stdlib.h>
int main()
{
time_t t1;
struct tm *tblock;
while(1)
{
for(int i=0;i<=10000;i++) printf("\b");
t1 = time(NULL);
tblock = localtime(&t1);
printf("当前时间:%d-%d-%d\t %d:%d:%d",tblock->tm_year+1900,tblock->tm_mon,tblock->tm_mday,tblock->tm_hour,tblock->tm_min,tblock->tm_sec);
}
}

Ⅱ 如何使用C语言编写电子时钟

电子时钟吗?至少有硬件条件,比如用51单片机写,不用时钟芯片的话,就用定时器进行标定。

Ⅲ 求一个关于用C语言编写的电子时钟的程序,内容要有闹钟,可以调整时间

#include<reg52.h>
#include<absacc.h>
#include<intrins.h>
#define unit unsigned int
#define uchar unsigned char
//#define HZ 12
sbit key0=P0^0; // 分钟调整
sbit key1=P0^1; // 小时调整

sbit P2_0=P2^7; //秒 指示灯
sbit MN_RXD=P3^6;
sbit MN_TXD=P3^7;

uchar data CLOCK[4]={0,0,0,12};//存放时钟时间(百分秒,秒,分,和时位)

//数码管显示表0-f 灭
uchar code TABLE[]={0xBE,0x06,0xEA,0x6E,0x56,0x7C,0xFC,0x0E,0xFE,0x7E,0x00};
//**********************************
//模拟串口发送一个字节数据 函数
//**********************************
void SendData(unsigned char senddata)
{
unsigned char i;
for(i=0;i<8;i++)
{
if((senddata&0x01)==0)
MN_RXD=0;
else
MN_RXD=1;
_nop_();
MN_TXD=0;
_nop_();
MN_TXD=1;
senddata=senddata>>1;
}
}

//**********************************
//显示程序函数
//**********************************
void display(void)
{
// unsigned int n;
uchar temp;
temp=CLOCK[1]; temp=temp%10; SendData(TABLE[temp]);
temp=CLOCK[1]; temp=temp/10; SendData(TABLE[temp]);
temp=CLOCK[2]; temp=temp%10; SendData(TABLE[temp]);
temp=CLOCK[2]; temp=temp/10; SendData(TABLE[temp]);
temp=CLOCK[3]; temp=temp%10; SendData(TABLE[temp]);
temp=CLOCK[3]; temp=temp/10; SendData(TABLE[temp]);

/*
for(n=0;n<5000;n++);

for(n=0;n<6;n++)
{
SendData(TABLE[10]);
}
*/
}

//**********************************
//按键控制函数
//**********************************
void keycan()
{
unsigned int n;
EA=0;
if(key0==0) // 分钟调整
{
for(n=0;n<10000;n++); //延时去抖动
while(key0==0);
CLOCK[2]=CLOCK[2]+1;
if(CLOCK[2]==60) //到一时
{
CLOCK[2]=0;
}
display();

}
if(key1==0) // 小时调整
{
for(n=0;n<10000;n++); //延时去抖动
while(key1==0);
CLOCK[3]=CLOCK[3]+1;
if(CLOCK[3]==24)
{
CLOCK[3]=0;
}
display();

}
EA=1;
}

//**********************************
//T0中断服务函数
//**********************************
void time0() interrupt 1 //using 1
{
TH0=0xD8; TL0=0xF0; //重置初值
// TH0=0xB1; TL0=0xE0;
//时钟处理
CLOCK[0]=CLOCK[0]+1;

}
//**********************************
//主函数
//**********************************
void main()
{
EA=1;
ET0=1;
TMOD=0x01; //T0方式1定时
TH0=0xD8; TL0=0xF0; //D8F0 定时10ms
// TH0=0xB1; TL0=0xE0; //定时 20ms
TR0=1;
for(;;)
{
if(CLOCK[0]==100) //到一秒 10ms*100
{
CLOCK[0]=0;
P2_0=~P2_0;
CLOCK[1]=CLOCK[1]+1;
if(CLOCK[1]==60) //到一分
{
CLOCK[1]=0;
CLOCK[2]=CLOCK[2]+1;
if(CLOCK[2]==60) //到一时
{
CLOCK[2]=0;
CLOCK[3]=CLOCK[3]+1;
if(CLOCK[3]==24)
{
CLOCK[3]=0;
}
}
}
display();
}

keycan();
}

}

Ⅳ 用C语言编写一个模拟windows自带的电子时钟程序

1.这是用windows api写的程序。所以要求是纯c的话就没有办法了
2.其中定时用了两种方法。一种是用取消息。另一种是延时队列。这里只使用了取消息的方法。延时队列由于我机器上是vc6.0,CreateTimerQueue在本人机器上无法使用,需要新的sdk,所以没有加以验证,但取消息的方式是可行的。
3.稍稍验证了下,基本满足要求。

Ⅳ C语言电子时钟设计

#include<graphics.h> #include<math.h> #include<dos.h> #define PI 3.1415926 //屏幕中心的坐标(640X480模式下) #define mid_x 320 #define mid_y 240 int main() { int graphdriver=DETECT,graphmode; int end_x,end_y; struct time curtime; float th_hour,th_min,th_sec; initgraph(&graphdriver,&graphmode,"C:\\TC2"); //初始化VGA屏幕模式 setbkcolor(BLACK); //使用黑色的背景色 while(!kbhit(0)) //若有键盘输入,则跳出,即是结束程序 { setcolor(GREEN); //把画笔设为绿色 circle(mid_x,mid_y,180); //钟的外圆 circle(mid_x,mid_y,150); //钟的内圆 circle(mid_x,mid_y,1); //画出钟的圆心 gettime(&curtime); //取得系统当前时间 th_sec=(float)curtime.ti_sec*0.1047197551; //把秒针的角度化为弧度,为以后绘制时方便,下同 th_min=(float)curtime.ti_min*0.1047197551+th_sec/60.0; //分针的弧度 th_hour=(float)curtime.ti_hour*0.5235987755+th_min/12.0; //时度的弧度,注意整时是12等分的,所时乘的是3.14/180*5 //计算出时针的尾的坐标(时针长70) end_x=mid_x+70*sin(th_hour); end_y=mid_y-70*cos(th_hour); setcolor(RED); line(mid_x,mid_y,end_x,end_y); //用红色线画出时针 //计算出分针坐标(分针长110) end_x=mid_x+110*sin(th_min); end_y=mid_y-110*cos(th_min); setcolor(RED); line(mid_x,mid_y,end_x,end_y); //用红色画出分针 end_x=mid_x+140*sin(th_sec); end_y=mid_y-140*cos(th_sec); setcolor(RED); line(mid_x,mid_y,end_x,end_y); //同上,画出秒针,长为140 //画出钟盘上的刻度,刻度长20 line(140,240,160,240); //9点对应的大刻度 line(320,60,320,80); //12点对应的大刻度 line(500,240,480,240); //3点的刻度 line(320,420,320,400); //6点的刻度 line(410,395.7,400,378.4); //5点 line(475.7,330,458.4,320); //4点 line(475.7,150,458.4,160); //2点 line(410,84.3,400,101.6); //1点 line(230,84.3,240,101.6); //11点 line(164.3,150,181.6,160); //10点 line(164.3,330,181.6,320); //8点 line(230,395.7,240,378.4); //7点 sleep(BLUE); //这里应该是打错,停止一秒,应为sleep(1000) cleardevice(); //清除屏幕上的显示 } closegraph(); //关闭VGA屏幕,即返回文本方式 return 0; }

Ⅵ 单片机C语言电子钟走时精度与哪些有关

单片机C语言电子钟走时精度的与以下因素有关:
1、晶振,晶振是单片机工作的基准,影响到单片机的运行速度和节奏。
2、程序,如果是延时方式实现,那么精度将受到很复杂的因素影响,很不准确,如果是定时器中断方式实现,那么仅与晶振有关。

Ⅶ 求用单片机c语言做一个电子时钟,实现调时、显示、整点报时等功能。

(1)用数字逻辑集成块实现;
(2)时间以24小时为一个周期,显示时、分、秒;
(3)计时过程具有报时功能,当时间到达整点前5秒进行蜂鸣报时;
(4)为了保证计时的稳定及准确须由晶体振荡器提供表针时间基准信号。

c51单片机 晶振为11.0592MHz

#include<reg52.h>
#define HOUR1 1
#define HOUR0 0
#define MIN1 2
#define MIN0 8
#define SEC1 2
#define SEC0 0
#define uint unsigned int
#define ulint unsigned long int
#define uchar unsigned char
sbit la=P2^6;
sbit wela=P2^7;
sbit beep=P2^3;
int i;
ulint
sharp,second,count=0,sec0=SEC0,sec1=SEC1,min0=MIN0,min1=MIN1,hour0=HOUR0,hour1=HOUR1;//秒计数全局变量
uchar code segment[]={0xfe,0xfd,0xfb,0xf7,0xef,0xdf};
uchar code time[]={
0x3f,0x06,0x5b,0x4f,
0x66,0x6d,0x7d,0x07,
0x7f,0x6f};
void delay(uint);//程序毫秒延时
void beeper(uchar);//开蜂鸣器毫秒
void init();//初始化函数
void display();//从数码管上显示
void counter();//计算进行过程中的时、分、秒值
void scan();//扫描键盘
void main()
{
init();
while(1)
{
scan();//扫描键盘看是否有键按下
for(i=6;i>0;i--)//动态扫描6位数码管
{
display();//显示时、分、秒
}
}
}

void init()
{
second=hour1*36000+hour0*3600+min1*600+min0*60+sec1*10+sec0;
TMOD=0x01;
TH0=(65536-46080)/256;
TL0=(65536-46080)%256;
EA=1;
ET0=1;
TR0=1;
}

void delay(uint z)//程序毫秒延时
{
uint x=0,y=0;
for(x=z;x>0;x--)
for(y=110;y>0;y--);
}

void timer0() interrupt 1
{
TH0=(65536-46080)/256;
TL0=(65536-46080)%256;
count++;
if(count==20)//判断是否到1秒
{
counter();//计算进行过程中的时、分、秒值
if(sharp!=hour0) beeper(1000);//判断小时的值是否改变,变则启动蜂鸣器
}
}

void beeper(uchar tt)
{
uchar t=tt;
count=0;
beep=0;//开蜂鸣器
delay(t);
beep=1;//关蜂鸣器
}

void display()
{
P0=0xff;//位消影(低电平选择位)

//送位选信号
wela=1;
P0=segment[i-1];
wela=0;

P0=0x00;//段消影(高电平选择段)

//送段选信号
la=1;
switch(i)
{
case 6 : P0=time[sec0]; break;
case 5 : P0=time[sec1]; break;
case 4 : P0=time[min0]; break;
case 3 : P0=time[min1]; break;
case 2 : P0=time[hour0]; break;
case 1 : P0=time[hour1]; break;
}
delay(1);
P0=0x00; //配合上面用于消隐
la=0;
}

void counter()
{
second++;
if(second==86400) second=0;
count=0;
sharp=hour0;//设置报时检测KEY
sec0=second%10;
sec1=(second%60-sec0)/10;
min0=((second%3600-sec1*10-sec0)/60)%10;
min1=((second%3600-sec1*10-sec0)/60-min0)/10;
hour0=(second%36000-min1*600-min0*60-sec1*10-sec0)/3600;
hour1=second/36000;
}

void scan()
{

}

Ⅷ 用C语言编一个数字电子时钟的程序

1.这是用windows api写的程序。所以要求是纯c的话就没有办法了
2.其中定时用了两种方法。一种是用取消息。另一种是延时队列。这里只使用了取消息的方法。延时队列由于我机器上是vc6.0,CreateTimerQueue在本人机器上无法使用,需要新的sdk,所以没有加以验证,但取消息的方式是可行的。
3.稍稍验证了下,基本满足要求。
-------------------------------------------
程序如下:
// DigitalClock.cpp : Defines the entry point for the console application.
//

#include "stdafx.h"
#include <windows.h>
#include <winbase.h>

typedef struct _st_time{
int hour;
int min;
int sec;
}ST_TIME;

ST_TIME g_Time; // The struct contain the hour,min and sec.
HANDLE g_hStdout; //
WORD g_cxCenter, g_cyCenter; // Center of the screen.
HANDLE g_DoneEvent; // The program could be over.
BOOL g_ThreadTerminated; // The Thread should be terminated.

#define SECOND_CIRCLE 60
#define MINUTE_CIRCLE 60
#define HOUR_CIRCLE 24

void TimeIncreaseSecond(ST_TIME & st)
{
st.sec ++;
if (st.sec >= SECOND_CIRCLE)
{
st.sec -= SECOND_CIRCLE;
st.min++;
if (st.min >= MINUTE_CIRCLE)
{
st.min -= MINUTE_CIRCLE;
st.hour++;
if (st.hour >= HOUR_CIRCLE)
{
st.hour -= HOUR_CIRCLE;
}
}
}
}

void PrintTimeToScreen(HANDLE hStdout, short cxCenter, short cyCenter, ST_TIME st)
{
char buf[64] = {0};
COORD crdPos;
// make it format to output.
sprintf (buf, "%02d:%02d:%02d", st.hour, st.min, st.sec);
crdPos.X = cxCenter - 4;
crdPos.Y = cyCenter;
SetConsoleCursorPosition(hStdout, crdPos);
printf(buf);
}

#ifdef USE_TIMERQUEUE
// if we use the timer queue function.
// Its procre is in this.
void CALLBACK TimerRoutine (LPVOID lpParam, BOOL TimerOrWaitFired)
{
if (lpParam == NULL)
{
printf ("NULL parameters.\n");
}
else
{
ST_TIME *st = (ST_TIME *)lpParam;
TimeIncreaseSecond(st);
PrintTimeToScreen(g_hStdout, g_cxCenter, g_cyCenter, *st);
}
}

#else

DWORD WINAPI TimerThreadProc(LPVOID lpParam)
{
#define ID_TIMER_SECOND 1
MSG msg;
BOOL ret;

ST_TIME *st = (ST_TIME *)lpParam;

SetTimer(NULL, ID_TIMER_SECOND, 1000, NULL);
PeekMessage(&msg, NULL, WM_USER, WM_USER, PM_NOREMOVE);

while (!g_ThreadTerminated && (ret = GetMessage (&msg, NULL, 0, 0)) != 0)
{
if (ret == -1)
{
//process fatal event.
}
else if (msg.message == WM_TIMER)
{
TimeIncreaseSecond(*st);
PrintTimeToScreen(g_hStdout, g_cxCenter, g_cyCenter, *st);
}
else
{
TranslateMessage (&msg);
DispatchMessage (&msg);
}
}
return 1;
}
#endif

// If the ctrl+break combined key pressed. call this function.
// It set the g_DoneEvent. this terminate the program.
BOOL WINAPI CtrlHandler(DWORD fdwCtrlType)
{
switch (fdwCtrlType)
{
case CTRL_BREAK_EVENT:
// Terminate the program.
printf ("Terminate.\n");
SetEvent(g_DoneEvent);
return TRUE;
default:
return FALSE;
}
}

BOOL InitApplication()
{
// Get the stdin and stdout handle.
HANDLE hStdIn;
hStdIn = GetStdHandle(STD_INPUT_HANDLE);
if (hStdIn == INVALID_HANDLE_VALUE)
return FALSE;
g_hStdout = GetStdHandle(STD_OUTPUT_HANDLE);
// Set the mode, make the input echo.
DWORD fOldMode;
GetConsoleMode(hStdIn, &fOldMode);
fOldMode |= ENABLE_LINE_INPUT | ENABLE_ECHO_INPUT;
SetConsoleMode(hStdIn, fOldMode);

// Set the window buffer.
// make a line 40 columns.
CONSOLE_SCREEN_BUFFER_INFO csbiInfo;
GetConsoleScreenBufferInfo(g_hStdout, &csbiInfo);
csbiInfo.srWindow.Right = 40;

// get the center point.
g_cxCenter = csbiInfo.srWindow.Right / 2;
g_cyCenter = csbiInfo.srWindow.Bottom / 2;

// Set the window.
SetConsoleWindowInfo(g_hStdout, TRUE, &csbiInfo.srWindow);
return TRUE;
}

BOOL (HANDLE hStdout, WORD cxCenter, WORD cyCenter, ST_TIME & time)
{
#define GAPS_LEFT_COLON (-2)
#define GAPS_RIGHT_COLON (1)
#define GAPS_LEFT_UNDERLINE_START (-4)
#define GAPS_MIDDLE_UNDERLINE_START (-1)
#define GAPS_RIGHT_UNDERLINE_START (2)
// __:__:__
// So the left ":" center -2
// so the right ":" center + 1
// so the left "_" center - 4;
// so the lfet "_" center - 1;
// so the right "_" center + 2;
COORD crdPos;
crdPos.X = cxCenter + GAPS_LEFT_COLON;
crdPos.Y = cyCenter;
SetConsoleCursorPosition(hStdout, crdPos);
printf (":");

crdPos.X = cxCenter + GAPS_RIGHT_COLON;
SetConsoleCursorPosition(hStdout, crdPos);
printf (":");
crdPos.X = cxCenter + GAPS_LEFT_UNDERLINE_START;
SetConsoleCursorPosition(hStdout, crdPos);

scanf ("%d", &time.hour);
crdPos.X = cxCenter + GAPS_MIDDLE_UNDERLINE_START;
SetConsoleCursorPosition(hStdout, crdPos);
scanf ("%d", &time.min);
crdPos.X = cxCenter + GAPS_RIGHT_UNDERLINE_START;
SetConsoleCursorPosition(hStdout, crdPos);
scanf ("%d", &time.sec);

if (time.hour < 0 || time.hour > HOUR_CIRCLE ||
time.min < 0 || time.min > MINUTE_CIRCLE ||
time.sec < 0 || time.sec > SECOND_CIRCLE)
return FALSE;
return TRUE;
}

int main(int argc, char* argv[])
{
InitApplication();
(g_hStdout, g_cxCenter, g_cyCenter, g_Time);

// create a event to tell the program to terminate.
g_DoneEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
#ifdef USE_TIMERQUEUE
HANDLE hTimerQueue, hTimer;
hTimerQueue = CreateTimerQueue();
if (!CreateTimerQueueTimer(&hTimer,
hTimerQueue, TimerRoutine, &g_Time, 1000, 0, 0))
{
printf("CreateTimerQueueTimer failed (%d)\\n", GetLastError());
return 3;
}
#else
// create the thread.
HANDLE hThreadTimer;
DWORD dwThreadId;
g_ThreadTerminated = FALSE;
hThreadTimer = CreateThread(NULL, 0,
TimerThreadProc, &g_Time, 0, &dwThreadId);
if (hThreadTimer == NULL)
{
}
#endif
SetConsoleCtrlHandler(CtrlHandler, TRUE);
if (WaitForSingleObject(g_DoneEvent, INFINITE) != WAIT_OBJECT_0)
printf("WaitForSingleObject failed (%d)\\n", GetLastError());
#ifdef USE_TIMERQUEUE
if (!DeleteTimerQueue(hTimerQueue))
printf("DeleteTimerQueue failed(%d) \\n", GetLastError());
#else
g_ThreadTerminated = TRUE;
if (WaitForSingleObject(hThreadTimer, INFINITE) != WAIT_OBJECT_0)
printf("WaitForSingleObject failed (%d)\\n", GetLastError());
#endif
return 0;
}

--------------------------------------------
下面是纯c的。
有几个问题:
1.textmode函数在turboc中没有办法使用,不知道是什么问题,而borland c就可以。
2.无论怎么设置,自己的ctrlbreak函数在上述两个环境中都不能被调用,非常遗憾。所以不能够优雅的退出。只能按两次ctrlbreak。
下面是程序。
------------------------------------------
#include <stdio.h>
#include <stdlib.h>
#include <stdio.h>
#include <conio.h>
#include <dos.h>

#define ABORT 0

int jump_out_loop = -1;
int jump_out(void)
{
jump_out_loop = 1;
printf("Abort ..\n");
return ABORT;
}
int main(void)
{
struct text_info ti;
int center_x, center_y;
int hour, min, sec;
char str_out[64] = {0};
clrscr();
/*textmode(BW40);*/
/*textmode在turbo c下设置会出问题*/
gettextinfo(&ti);
center_x = ti.winright / 2;
center_y = ti.winbottom / 2;
gotoxy(center_x - 4, center_y);
cprintf(" : : ");
gotoxy(center_x - 4, center_y);
cscanf("%d", &hour);
gotoxy(center_x - 1, center_y);
cscanf("%d", &min);
gotoxy(center_x + 2, center_y);
cscanf("%d", &sec);
/* check input valid or not */
{}
setcbrk(1);
ctrlbrk(jump_out);
/*jump_out没有起到作用,实在不好意思.*/
/*
if (getcbrk())
printf("crtl break is on\n");
else
printf("is off\n");
*/

while (1)
{
delay(1000);
sec++;
if (sec >= 60)
{
sec -= 60;
min++;
if (min >= 60)
{
min -= 60;
hour++;
if (hour >= 24)
{
hour -= 24;
}
}
}
sprintf(str_out, "%02d:%02d:%02d", hour, min, sec);
gotoxy(center_x - 4, center_y);
cprintf(str_out);
}
/* getch();*/
return 0;
}

Ⅸ C语言 电子时钟源代码程序 带图 谢谢 最好有注释

#include <stdio.h>

#include <time.h>

#include"stdlib.h"

#include "windows.h"

void main ()

{

while(1)

{


time_t rawtime;

struct tm * timeinfo;


time ( &rawtime );

timeinfo = localtime ( &rawtime );

printf ( "07The current date/time is: %s", asctime (timeinfo) );


Sleep(1000);

system("cls");

}


}

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