sharpziplib源碼
ASP.NET上傳文件用FileUpLoad就可以,但是對文件夾的操作卻不能用FileUpLoad來實現。
下面這個示例便是使用ASP.NET來實現上傳文件夾並對文件夾進行壓縮以及解壓。
ASP.NET頁面設計:TextBox和Button按鈕。
TextBox中需要自己受到輸入文件夾的路徑(包含文件夾),通過Button實現選擇文件夾的問題還沒有解決,暫時只能手動輸入。
兩種方法:生成rar和zip。
1.生成rar
using Microsoft.Win32;
using System.Diagnostics;
protected void Button1Click(object sender, EventArgs e)
{
RAR(@"E:95413594531GIS", "tmptest", @"E:95413594531");
}
///
///壓縮文件
///
///需要壓縮的文件夾或者單個文件
///生成壓縮文件的文件名
///生成壓縮文件保存路徑
///
protected bool RAR(string DFilePath, string DRARName,string DRARPath)
{
String therar;
RegistryKey theReg;
Object theObj;
String theInfo;
ProcessStartInfo theStartInfo;
Process theProcess;
try
{
theReg = Registry.ClassesRoot.OpenSubKey(@"ApplicationsWinRAR.exeShellOpenCommand"); //註:未在注冊表的根路徑找到此路徑
theObj = theReg.GetValue("");
therar = theObj.ToString();
theReg.Close();
therar = therar.Substring(1, therar.Length - 7);
theInfo = " a" + " " + DRARName + "" + DFilePath +" -ep1"; //命令 + 壓縮後文件名 + 被壓縮的文件或者路徑
theStartInfo = new ProcessStartInfo();
theStartInfo.FileName = therar;
theStartInfo.Arguments = theInfo;
theStartInfo.WindowStyle = ProcessWindowStyle.Hidden;
theStartInfo.WorkingDirectory = DRARPath ; //RaR文件的存放目錄。
theProcess = new Process();
theProcess.StartInfo = theStartInfo;
theProcess.Start();
theProcess.WaitForExit();
theProcess.Close();
return true;
}
catch (Exception ex)
{
return false;
}
}
///
///解壓縮到指定文件夾
///
///壓縮文件存在的目錄
///壓縮文件名稱
///解壓到文件夾
///
protected bool UnRAR(string RARFilePath,string RARFileName,string UnRARFilePath)
{
//解壓縮
String therar;
RegistryKey theReg;
Object theObj;
String theInfo;
ProcessStartInfo theStartInfo;
Process theProcess;
try
{
theReg = Registry.ClassesRoot.OpenSubKey(@"ApplicationsWinRar.exeShellOpenCommand");
theObj = theReg.GetValue("");
therar = theObj.ToString();
theReg.Close();
therar = therar.Substring(1, therar.Length - 7);
theInfo = @" X " + " " + RARFilePath + RARFileName + " " + UnRARFilePath;
theStartInfo = new ProcessStartInfo();
theStartInfo.FileName = therar;
theStartInfo.Arguments = theInfo;
theStartInfo.WindowStyle = ProcessWindowStyle.Hidden;
theProcess = new Process();
theProcess.StartInfo = theStartInfo;
theProcess.Start();
return true;
}
catch (Exception ex)
{
return false;
}
}
註:這種方法在在電腦注冊表中未找到應有的路徑,未實現,僅供參考。
2.生成zip
通過調用類庫ICSharpCode.SharpZipLib.dll
該類庫可以從網上下載。也可以從本鏈接下載:SharpZipLib_0860_Bin.zip
增加兩個類:Zip.cs和UnZip.cs
(1)Zip.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.IO;
using System.Collections;
using ICSharpCode.SharpZipLib.Checksums;
using ICSharpCode.SharpZipLib.Zip;
namespace UpLoad
{
/// <summary>
///功能:壓縮文件
/// creator chaodongwang 2009-11-11
/// </summary>
public class Zip
{
/// <summary>
///壓縮單個文件
/// </summary>
/// <param name="FileToZip">被壓縮的文件名稱(包含文件路徑)</param>
/// <param name="ZipedFile">壓縮後的文件名稱(包含文件路徑)</param>
/// <param name="CompressionLevel">壓縮率0(無壓縮)-9(壓縮率最高)</param>
/// <param name="BlockSize">緩存大小</param>
public void ZipFile(string FileToZip, string ZipedFile, int CompressionLevel)
{
//如果文件沒有找到,則報錯
if (!System.IO.File.Exists(FileToZip))
{
throw new System.IO.FileNotFoundException("文件:" + FileToZip + "沒有找到!");
}
if (ZipedFile == string.Empty)
{
ZipedFile = Path.GetFileNameWithoutExtension(FileToZip) + ".zip";
}
if (Path.GetExtension(ZipedFile) != ".zip")
{
ZipedFile = ZipedFile + ".zip";
}
////如果指定位置目錄不存在,創建該目錄
//string zipedDir = ZipedFile.Substring(0,ZipedFile.LastIndexOf("\"));
//if (!Directory.Exists(zipedDir))
//Directory.CreateDirectory(zipedDir);
//被壓縮文件名稱
string filename = FileToZip.Substring(FileToZip.LastIndexOf('\') + 1);
System.IO.FileStream StreamToZip = new System.IO.FileStream(FileToZip, System.IO.FileMode.Open, System.IO.FileAccess.Read);
System.IO.FileStream ZipFile = System.IO.File.Create(ZipedFile);
ZipOutputStream ZipStream = new ZipOutputStream(ZipFile);
ZipEntry ZipEntry = new ZipEntry(filename);
ZipStream.PutNextEntry(ZipEntry);
ZipStream.SetLevel(CompressionLevel);
byte[] buffer = new byte[2048];
System.Int32 size = StreamToZip.Read(buffer, 0, buffer.Length);
ZipStream.Write(buffer, 0, size);
try
{
while (size < StreamToZip.Length)
{
int sizeRead = StreamToZip.Read(buffer, 0, buffer.Length);
ZipStream.Write(buffer, 0, sizeRead);
size += sizeRead;
}
}
catch (System.Exception ex)
{
throw ex;
}
finally
{
ZipStream.Finish();
ZipStream.Close();
StreamToZip.Close();
}
}
/// <summary>
///壓縮文件夾的方法
/// </summary>
public void ZipDir(string DirToZip, string ZipedFile, int CompressionLevel)
{
//壓縮文件為空時默認與壓縮文件夾同一級目錄
if (ZipedFile == string.Empty)
{
ZipedFile = DirToZip.Substring(DirToZip.LastIndexOf("\") + 1);
ZipedFile = DirToZip.Substring(0, DirToZip.LastIndexOf("\")) +"\"+ ZipedFile+".zip";
}
if (Path.GetExtension(ZipedFile) != ".zip")
{
ZipedFile = ZipedFile + ".zip";
}
using (ZipOutputStream zipoutputstream = new ZipOutputStream(File.Create(ZipedFile)))
{
zipoutputstream.SetLevel(CompressionLevel);
Crc32 crc = new Crc32();
Hashtable fileList = getAllFies(DirToZip);
foreach (DictionaryEntry item in fileList)
{
FileStream fs = File.OpenRead(item.Key.ToString());
byte[] buffer = new byte[fs.Length];
fs.Read(buffer, 0, buffer.Length);
ZipEntry entry = new ZipEntry(item.Key.ToString().Substring(DirToZip.Length + 1));
entry.DateTime = (DateTime)item.Value;
entry.Size = fs.Length;
fs.Close();
crc.Reset();
crc.Update(buffer);
entry.Crc = crc.Value;
zipoutputstream.PutNextEntry(entry);
zipoutputstream.Write(buffer, 0, buffer.Length);
}
}
}
/// <summary>
///獲取所有文件
/// </summary>
/// <returns></returns>
private Hashtable getAllFies(string dir)
{
Hashtable FilesList = new Hashtable();
DirectoryInfo fileDire = new DirectoryInfo(dir);
if (!fileDire.Exists)
{
throw new System.IO.FileNotFoundException("目錄:" + fileDire.FullName + "沒有找到!");
}
this.getAllDirFiles(fileDire, FilesList);
this.getAllDirsFiles(fileDire.GetDirectories(), FilesList);
return FilesList;
}
/// <summary>
///獲取一個文件夾下的所有文件夾里的文件
/// </summary>
/// <param name="dirs"></param>
/// <param name="filesList"></param>
private void getAllDirsFiles(DirectoryInfo[] dirs, Hashtable filesList)
{
foreach (DirectoryInfo dir in dirs)
{
foreach (FileInfo file in dir.GetFiles("*.*"))
{
filesList.Add(file.FullName, file.LastWriteTime);
}
this.getAllDirsFiles(dir.GetDirectories(), filesList);
}
}
/// <summary>
///獲取一個文件夾下的文件
/// </summary>
/// <param name="strDirName">目錄名稱</param>
/// <param name="filesList">文件列表HastTable</param>
private void getAllDirFiles(DirectoryInfo dir, Hashtable filesList)
{
foreach (FileInfo file in dir.GetFiles("*.*"))
{
filesList.Add(file.FullName, file.LastWriteTime);
}
}
}
}
(2)UnZip.cs
using System.Collections.Generic;
using System.Linq;
using System.Web;
/// <summary>
///解壓文件
/// </summary>
using System;
using System.Text;
using System.Collections;
using System.IO;
using System.Diagnostics;
using System.Runtime.Serialization.Formatters.Binary;
using System.Data;
using ICSharpCode.SharpZipLib.Zip;
using ICSharpCode.SharpZipLib.Zip.Compression;
using ICSharpCode.SharpZipLib.Zip.Compression.Streams;
namespace UpLoad
{
/// <summary>
///功能:解壓文件
/// creator chaodongwang 2009-11-11
/// </summary>
public class UnZipClass
{
/// <summary>
///功能:解壓zip格式的文件。
/// </summary>
/// <param name="zipFilePath">壓縮文件路徑</param>
/// <param name="unZipDir">解壓文件存放路徑,為空時默認與壓縮文件同一級目錄下,跟壓縮文件同名的文件夾</param>
/// <param name="err">出錯信息</param>
/// <returns>解壓是否成功</returns>
public void UnZip(string zipFilePath, string unZipDir)
{
if (zipFilePath == string.Empty)
{
throw new Exception("壓縮文件不能為空!");
}
if (!File.Exists(zipFilePath))
{
throw new System.IO.FileNotFoundException("壓縮文件不存在!");
}
//解壓文件夾為空時默認與壓縮文件同一級目錄下,跟壓縮文件同名的文件夾
if (unZipDir == string.Empty)
unZipDir = zipFilePath.Replace(Path.GetFileName(zipFilePath), Path.GetFileNameWithoutExtension(zipFilePath));
if (!unZipDir.EndsWith("\"))
unZipDir += "\";
if (!Directory.Exists(unZipDir))
Directory.CreateDirectory(unZipDir);
using (ZipInputStream s = new ZipInputStream(File.OpenRead(zipFilePath)))
{
ZipEntry theEntry;
while ((theEntry = s.GetNextEntry()) != null)
{
string directoryName = Path.GetDirectoryName(theEntry.Name);
string fileName = Path.GetFileName(theEntry.Name);
if (directoryName.Length > 0)
{
Directory.CreateDirectory(unZipDir + directoryName);
}
if (!directoryName.EndsWith("\"))
directoryName += "\";
if (fileName != String.Empty)
{
using (FileStream streamWriter = File.Create(unZipDir + theEntry.Name))
{
int size = 2048;
byte[] data = new byte[2048];
while (true)
{
size = s.Read(data, 0, data.Length);
if (size > 0)
{
streamWriter.Write(data, 0, size);
}
else
{
break;
}
}
}
}
}
}
}
}
}
以上這兩個類庫可以直接在程序里新建類庫,然後復制粘貼,直接調用即可。
主程序代碼如下所示:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Drawing;
using Microsoft.Win32;
using System.Diagnostics;
namespace UpLoad
{
public partial class UpLoadForm : System.Web.UI.Page
{
protected void Page_Load(object sender, EventArgs e)
{
}
protected void Button1_Click(object sender, EventArgs e)
{
if (TextBox1.Text == "") //如果輸入為空,則彈出提示
{
this.Response.Write("<script>alert('輸入為空,請重新輸入!');window.opener.location.href=window.opener.location.href;</script>");
}
else
{
//壓縮文件夾
string zipPath = TextBox1.Text.Trim(); //獲取將要壓縮的路徑(包括文件夾)
string zipedPath = @"c: emp"; //壓縮文件夾的路徑(包括文件夾)
Zip Zc = new Zip();
Zc.ZipDir(zipPath, zipedPath, 6);
this.Response.Write("<script>alert('壓縮成功!');window.opener.location.href=window.opener.location.href;</script>");
//解壓文件夾
UnZipClass unZip = new UnZipClass();
unZip.UnZip(zipedPath+ ".zip", @"c: emp"); //要解壓文件夾的路徑(包括文件名)和解壓路徑(temp文件夾下的文件就是輸入路徑文件夾下的文件)
this.Response.Write("<script>alert('解壓成功!');window.opener.location.href=window.opener.location.href;</script>");
}
}
}
}
本方法經過測試,均已實現。
另外,附上另外一種上傳文件方法,經測試已實現,參考鏈接:http://blog.ncmem.com/wordpress/2019/11/20/net%e4%b8%8a%e4%bc%a0%e5%a4%a7%e6%96%87%e4%bb%b6%e7%9a%84%e8%a7%a3%e5%86%b3%e6%96%b9%e6%a1%88/
2. 怎樣使用壓縮文件代碼
我在使用這個組件行,遇到了一個問題。
當壓縮小文件時沒有什麼錯誤,一旦源文件達到150M時,它會讓你的機器垮掉。(至少是我的機器)
為什麼會這樣,因為如果源文件是150M時,你就需要在內存申請一個150M大小的位元組數組。好點的機器還沒問題,一般的機器可就慘了。如果文件在大的話,好機器也受不了的。
為了解決大文件壓縮的問題,可以使用分段壓縮的方法。
private string CreateZIPFile(string path,int M)
{
try
{
Crc32 crc = new Crc32();
ICSharpCode.SharpZipLib.Zip.ZipOutputStream zipout=new ICSharpCode.SharpZipLib.Zip.ZipOutputStream(System.IO.File.Create(path+".zip"));
System.IO.FileStream fs=System.IO.File.OpenRead(path);
long pai=1024*1024*M;//每M兆寫一次
long forint=fs.Length/pai+1;
byte[] buffer=null;
ZipEntry entry = new ZipEntry(System.IO.Path.GetFileName(path));
entry.Size = fs.Length;
entry.DateTime = DateTime.Now;
zipout.PutNextEntry(entry);
for(long i=1;i<=forint;i++)
{
if(pai*i<fs.Length)
{
buffer = new byte[pai];
fs.Seek(pai*(i-1),System.IO.SeekOrigin.Begin);
}
else
{
if(fs.Length<pai)
{
buffer = new byte[fs.Length];
}
else
{
buffer = new byte[fs.Length-pai*(i-1)];
fs.Seek(pai*(i-1),System.IO.SeekOrigin.Begin);
}
}
fs.Read(buffer,0,buffer.Length);
crc.Reset();
crc.Update(buffer);
zipout.Write(buffer,0, buffer.Length);
zipout.Flush();
}
fs.Close();
zipout.Finish();
zipout.Close();
System.IO.File.Delete(path);
return path+".zip";
}
catch(Exception ex)
{
string str=ex.Message;
return path;
}
}
3. 怎麼利用C#實現zip壓縮/解壓縮
軟糖來回答羅,其實微軟類庫中有
添加引用System.IO.Compression,需要.net4.0以上版本。
例代碼:
usingSystem;
usingSystem.IO;
usingSystem.IO.Compression;
namespaceCSharp類庫參考.ZIP壓縮
{
classZIP壓縮示例
{
publicvoid測試()
{
stringzipPath=@"c:examplestart.zip";
stringextractPath=@"c:exampleextract";
using(ZipArchivearchive=ZipFile.OpenRead(zipPath))
{
foreach(ZipArchiveEntryentryinarchive.Entries)
{
if(entry.FullName.EndsWith(".txt",StringComparison.OrdinalIgnoreCase))
{
entry.ExtractToFile(Path.Combine(extractPath,entry.FullName));
}
}
}
}
}
}
4. c#壓縮解壓 文件夾
我在做項目的時候需要將文件進行壓縮和解壓縮,於是就從http://www.icsharpcode.net下載了關於壓縮和解壓縮的源碼,但是下載下來後,面對這么多的代碼,一時不知如何下手。只好耐下心來,慢慢的研究,總算找到了門路。針對自己的需要改寫了文件壓縮和解壓縮的兩個類,分別為ZipClass和UnZipClass。其中碰到了不少困難,就決定寫出來壓縮和解壓的程序後,一定把源碼貼出來共享,讓首次接觸壓縮和解壓縮的朋友可以少走些彎路。下面就來解釋如何在C#里用http://www.icsharpcode.net下載的SharpZipLib進行文件的壓縮和解壓縮。
首先需要在項目里引用SharpZipLib.dll。然後修改其中的關於壓縮和解壓縮的類。實現源碼如下:
/// <summary>
/// 壓縮文件
/// </summary>
using System;
using System.IO;
using ICSharpCode.SharpZipLib.Checksums;
using ICSharpCode.SharpZipLib.Zip;
using ICSharpCode.SharpZipLib.GZip;
namespace Compression
{
public class ZipClass
{
public void ZipFile(string FileToZip, string ZipedFile ,int CompressionLevel, int BlockSize)
{
//如果文件沒有找到,則報錯
if (! System.IO.File.Exists(FileToZip))
{
throw new System.IO.FileNotFoundException("The specified file " + FileToZip + " could not be found. Zipping aborderd");
}
System.IO.FileStream StreamToZip = new System.IO.FileStream(FileToZip,System.IO.FileMode.Open , System.IO.FileAccess.Read);
System.IO.FileStream ZipFile = System.IO.File.Create(ZipedFile);
ZipOutputStream ZipStream = new ZipOutputStream(ZipFile);
ZipEntry ZipEntry = new ZipEntry("ZippedFile");
ZipStream.PutNextEntry(ZipEntry);
ZipStream.SetLevel(CompressionLevel);
byte[] buffer = new byte[BlockSize];
System.Int32 size =StreamToZip.Read(buffer,0,buffer.Length);
ZipStream.Write(buffer,0,size);
try
{
while (size < StreamToZip.Length)
{
int sizeRead =StreamToZip.Read(buffer,0,buffer.Length);
ZipStream.Write(buffer,0,sizeRead);
size += sizeRead;
}
}
catch(System.Exception ex)
{
throw ex;
}
ZipStream.Finish();
ZipStream.Close();
StreamToZip.Close();
}
public void ZipFileMain(string[] args)
{
string[] filenames = Directory.GetFiles(args[0]);
Crc32 crc = new Crc32();
ZipOutputStream s = new ZipOutputStream(File.Create(args[1]));
s.SetLevel(6); // 0 - store only to 9 - means best compression
foreach (string file in filenames)
{
//打開壓縮文件
FileStream fs = File.OpenRead(file);
byte[] buffer = new byte[fs.Length];
fs.Read(buffer, 0, buffer.Length);
ZipEntry entry = new ZipEntry(file);
entry.DateTime = DateTime.Now;
// set Size and the crc, because the information
// about the size and crc should be stored in the header
// if it is not set it is automatically written in the footer.
// (in this case size == crc == -1 in the header)
// Some ZIP programs have problems with zip files that don't store
// the size and crc in the header.
entry.Size = fs.Length;
fs.Close();
crc.Reset();
crc.Update(buffer);
entry.Crc = crc.Value;
s.PutNextEntry(entry);
s.Write(buffer, 0, buffer.Length);
}
s.Finish();
s.Close();
}
}
}
現在再來看看解壓文件類的源碼
/// <summary>
/// 解壓文件
/// </summary>
using System;
using System.Text;
using System.Collections;
using System.IO;
using System.Diagnostics;
using System.Runtime.Serialization.Formatters.Binary;
using System.Data;
using ICSharpCode.SharpZipLib.BZip2;
using ICSharpCode.SharpZipLib.Zip;
using ICSharpCode.SharpZipLib.Zip.Compression;
using ICSharpCode.SharpZipLib.Zip.Compression.Streams;
using ICSharpCode.SharpZipLib.GZip;
namespace DeCompression
{
public class UnZipClass
{
public void UnZip(string[] args)
{
ZipInputStream s = new ZipInputStream(File.OpenRead(args[0]));
ZipEntry theEntry;
while ((theEntry = s.GetNextEntry()) != null)
{
string directoryName = Path.GetDirectoryName(args[1]);
string fileName = Path.GetFileName(theEntry.Name);
//生成解壓目錄
Directory.CreateDirectory(directoryName);
if (fileName != String.Empty)
{
//解壓文件到指定的目錄
FileStream streamWriter = File.Create(args[1]+theEntry.Name);
int size = 2048;
byte[] data = new byte[2048];
while (true)
{
size = s.Read(data, 0, data.Length);
if (size > 0)
{
streamWriter.Write(data, 0, size);
}
else
{
break;
}
}
streamWriter.Close();
}
}
s.Close();
}
}
}
有了壓縮和解壓縮的類以後,就要在窗體里調用了。怎麼?是新手,不會調用?Ok,接著往下看如何在窗體里調用。
首先在窗體里放置兩個命令按鈕(不要告訴我你不會放啊~),然後編寫以下源碼
/// <summary>
/// 調用源碼
/// </summary>
private void button2_Click_1(object sender, System.EventArgs e)
{
string []FileProperties=new string[2];
FileProperties[0]="C:\\unzipped\\";//待壓縮文件目錄
FileProperties[1]="C:\\zip\\a.zip"; //壓縮後的目標文件
ZipClass Zc=new ZipClass();
Zc.ZipFileMain(FileProperties);
}
private void button2_Click(object sender, System.EventArgs e)
{
string []FileProperties=new string[2];
FileProperties[0]="C:\\zip\\test.zip";//待解壓的文件
FileProperties[1]="C:\\unzipped\\";//解壓後放置的目標目錄
UnZipClass UnZc=new UnZipClass();
UnZc.UnZip(FileProperties);
}
好了,到此為止,如何壓縮和解壓縮的類都已經完成了,需要的朋友直接拿走調吧。