cs15過檢測腳本
❶ cs1.5作弊腳本檢測插件
兄弟,你的要求簡單啊!不怕告訴你吧!我朋友是專做檢測腳本,作弊的。我幫你問過了,他說:那是要錢買的,而且也不一定全能檢測到的,現在剛出來什麼檢測,就馬上能出來能過這種檢測的腳本和作弊器。你相信嗎!就是你這個wwwcl4.1+hl1.9也能照樣過,而且還是變態腳本,作弊器是全透視加自瞄的。只不過所謂的「高手」會裝吧了!一般是看不出來的,即使你看出來了他也不會承認是吧!你踢了他吧!他進來還說你Op是垃圾,作弊和腳步都分不清,再說你不是開了檢測的嗎!呵呵!不說了,這只是個娛樂
❷ cs1.5變態腳本怎麼才能過檢測
這要看腳本本身,如果過檢測的話,腳本名稱一般會有說,如果沒有隻能單機或區域網玩玩了
❸ 高分求CS1.5過檢測的彈道優化腳本。不要別的什麼。什麼跳躍自瞄都不要。
你說的檢測很容易通過~ 而且說實話 就是修改的HLGUARD
但是彈道優化的參數呢其實沒有太多 我是8年的cser 半職業的
比賽是通常使用的幾組參數如下 建議默認條件測試 彈道非常棒
第一組:
rate 9999
cl_cmdrate 30
cl_updaterate 20
第二組:
rate 20000
cl_cmdrate 100
cl_updaterate 80
參數是一方面 作弊的就沒有意思了 通過以上的參數 多加練習 相信會增加你對cs的熱愛!
❹ cs1.5過檢測
那你的手裡肯定有現成的腳本吧……想要過檢測很容易,我給你舉個例子,若看不懂聯系我 [email protected]
例如:將作弊參數
ex_interp 0.01;alias ex_interp
等像我這樣保存為cc.rc(任意名都可),在cstrike目錄下有個valve.rc ,在valve.rc裡面添加 exec cc.rc
OK! 像這種辦法十分有效,什麼rhlg、wwcl 都白費!
還有,想什麼跳躍腳本 例如:
alias +sjump "+jump;+ck"
alias -sjump "-jump;-ck"
最常見的 名字都得改改 將+sjump 改為 +##chaojitiao 或者別的什麼的 那些檢測的笨傢伙是沒有什麼辦法的!
如若都不行,在你的cstrike.exe的快捷方式裡面 加入……例如:
E:\CS1.5中文硬碟版\cstrike.exe +ex_interp 0.01 -console -win 800
這樣的方法,除了正規的WCG CPL 能夠發現,網路火拚就沒有人能夠知道嘍!~
❺ CS1.5腳本怎樣才能過檢測 請詳細說明!謝謝!
如果你不該特別變態的參數是沒問題的~~ 一般情況都能過~ 但是過不去的話就因為伺服器方 禁止的某些參數而已 所以你就算進去了 參數也被設置成默認參數了 所以改腳本 也就是 優化下fps 彈道 和 亮度而已
❻ 求CS1.5可進腳本檢測伺服器的腳本
這是我用的腳本,可以過你說的腳本檢測,也就是WWCL.
打開CS目錄,找到cstrike文件夾,裡面有個confic.cfg把一下輸入,關閉點是,OK
unbindall
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+jump"
bind "'" "+moveup"
bind "," "buyammo1"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "podbotmenu"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+ck"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "+forward"
bind "DOWNARROW" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "ALT" "hegren"
bind "CTRL" "+ck"
bind "SHIFT" "+speed"
bind "F3" "adjust_crosshair"
bind "F4" "exec net.cfg"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "KP_HOME" "b413"
bind "KP_UPARROW" "b424"
bind "KP_PGUP" "awp"
bind "KP_LEFTARROW" "mp5"
bind "KP_5" "p90"
bind "KP_RIGHTARROW" "ump45"
bind "KP_END" "usp"
bind "KP_DOWNARROW" "deagle"
bind "KP_PGDN" "p228"
bind "KP_ENTER" "hegren"
bind "KP_INS" "helm"
bind "KP_DEL" "vest"
bind "KP_SLASH" "nvgs"
bind "KP_MINUS" "defuser"
bind "KP_PLUS" "fb"
bind "CAPSLOCK" "+voicerecord"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "impulse 201"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
voice_scale "1.000000"
voice_enable "1"
voice_forcemicrecord "1.000000"
console "1.0"
fps_max "101"
fps_modem "0"
crosshair "1.000000"
gamma "3.000000"
brightness "1.000000"
con_color "255 120 255"
net_graph "3"
net_scale "5"
net_graphpos "2"
sv_voiceenable "1"
sv_aim "0.000000"
hpk_maxsize "0"
viewsize "120.000000"
ati_subdiv "2"
ati_npatch "1"
r_bmodelhighfrac "5"
mp_decals "300.000000"
gl_dither "1"
gl_polyoffset "0.1"
gl_overbright "0"
gl_flipmatrix "0"
gl_monolights "0"
s_rolloff "1"
s_doppler "0"
s_distance "60"
s_automin_distance "2"
s_automax_distance "30"
s_min_distance "5"
s_max_distance "1000"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
volume "1.000000"
suitvolume "1.000000"
hisound "0.000000"
bgmvolume "0.000000"
MP3Volume "1.000000"
_snd_mixahead "0.1"
name "YangFan"
team ""
model "gordon"
skin ""
topcolor "30"
bottomcolor "6"
rate "25000.000000"
cl_updaterate "80"
cl_lw "1"
cl_lc "1"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_cmdrate "80"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
sensitivity "1.800000"
joystick "0.000000"
hud_takesshots "1"
fastsprites "0"
cl_corpsestay "1.000000"
_cl_autowepswitch "1"
hud_capturemouse "1"
hud_draw "1"
cl_righthand "1"
cl_minmodels "1"
cl_dynamiccrosshair "0"
hud_fastswitch "1"
hud_centerid "1"
voice_modenable "1"
hud_classautokill "1"
setinfo "_ah" "0"
setinfo "_vgui_menus" "1"
setinfo "dm" "0"
+mlook
+jlook
❼ 在CS里什麼樣的腳本才能通得過全部檢測
無插件腳本可以通過檢測,如果你的腳本文件很多的話基本上帶有插件的,超過更改了槍械的使用屬性,比如射速,掉血量,純凈的腳本一般只有2個文件
❽ cs1.5腳本檢測插件怎麼使用
如果只是單純的腳本檢測應該是WWCL
解壓後可以看到裡面是addons這個文件夾,復制(解壓)到cstrike目錄下,然後直接進游戲。
如果沒效果就打開addons里的plugins(配置設置) 找到//win32 addons\wwcl\dlls\pcawwclconfig_mm.dll
這一行文字,把最前面的//去掉(變為win32 addons\wwcl\dlls\pcawwclconfig_mm.dll) 關閉進游戲即可。
如果還是沒效果 就是插件或者路徑的問題了 下載的時候網路搜索WWCL檢測2.56
游戲愉快
❾ CS1.5腳本怎麼過檢測
腳本過監測,只要你的CS參數設置合理,例如彈道啦,等等。
如果你的腳本是那種比較暴力的,去175/DOKE/基本都過不了
除非你花錢去買專門過某個PT的腳本
❿ CS腳本檢測
復制下面的所有東西,粘貼到一個txt文件里,然後將擴展名改為sma,然後利用cs插件里的scripting文件里的compile.exe將文件改成amxx然後安裝一個amxx就能用了,你要復制的是:
/* AMX Mod script.
*
* (c) Copyright 2002, OLO
* This file is provided as is (no warranties).
*
*/
/* cmds:
* amx_cc_check < cvar | alias >
* checks if cvar or alias exists
* (f.e.: amx_cc_check xxxaimbot)
*
* amx_fc_cfg < cfg >
* forces configuration
* (f.e.: amx_fc_cfg cl_forwardspeed 400)
*
* You may keep configuration in server.cfg
* or in addons/amx/cfgchk.cfg
*/
#include <amxmod>
#define MAX_FORCES 192
#define MAX_CHECKS 24
#define CHECK_NEXT 763734
#define FORCE_NEXT 235334
#define CHECK_TIMEOUT 154675
#define FORCE_TIMEOUT 843522
new CHECK_CLOSE[8] = {"amxcc"}
new FORCE_CLOSE[8] = {"amxcf"}
new cfg_check[MAX_CHECKS][32]
new cfg_num = 0
new cfg_force[MAX_FORCES][32]
new cfg_vforce[MAX_FORCES][32]
new cfg_force_num = 0
new success_cc[33]
new success_cf[33]
new close_code_cc[33][6]
new close_code_cf[33][6]
new position_cc[33]
new position_cf[33]
do_checking(id,pos){
new param[3]
param[0] = id
position_cc[id] = pos
set_task(0.5,"fchecking",CHECK_NEXT+id,param,2)
}
do_forcing(id,pos){
new param[3]
param[0] = id
position_cf[id] = pos
set_task(0.3,"fforcing",FORCE_NEXT+id,param,2)
}
public fchecking(param[]){
new id = param[0]
success_cc[id] = 0
format(close_code_cc[id],4,"%c%c%c",random_num('a','z'),random_num('a','z'),random_num('a','z'))
client_cmd(id,"%s;%s %s",cfg_check[position_cc[id]],CHECK_CLOSE,close_code_cc[id])
set_task(10.0,"time_out",CHECK_TIMEOUT+id,param,2)
}
public fforcing(param[]){
new id = param[0]
new posid = position_cf[id]
success_cf[id] = 0
format(close_code_cf[id],4,"%c%c%c",random_num('a','z'),random_num('a','z'),random_num('a','z'))
client_cmd(id,"%s %s;%s %s",cfg_force[posid],cfg_vforce[posid],FORCE_CLOSE,close_code_cf[id])
client_cmd(id,"alias %s ^"echo [AMX] %s is %s^"",cfg_force[posid],cfg_force[posid],cfg_vforce[posid])
set_task(10.0,"time_out",FORCE_TIMEOUT+id,param,2)
}
public client_command(id){
if (!success_cc[id]){
new arg[16]
read_argv(0,arg,15)
if (equal(arg,cfg_check[position_cc[id]])){
success_cc[id] = 1
remove_task(CHECK_TIMEOUT+id)
return PLUGIN_HANDLED
}
}
else if (!success_cf[id]){
new arg[16]
read_argv(0,arg,15)
if (equal(arg,cfg_vforce[position_cf[id]])){
success_cf[id] = 1
remove_task(FORCE_TIMEOUT+id)
return PLUGIN_HANDLED
}
}
return PLUGIN_CONTINUE
}
public client_putinserver(id){
cleanup_action(id)
if (!is_user_bot(id)){
if (cfg_num) do_checking(id,0)
if (cfg_force_num) do_forcing(id,0)
}
return PLUGIN_CONTINUE
}
public client_disconnect(id){
cleanup_action(id)
return PLUGIN_CONTINUE
}
public gate_cc(id){
if (success_cc[id]==2)
return PLUGIN_HANDLED
new arg[4]
read_argv(1,arg,3)
if (equal(arg,close_code_cc[id])){
if (!success_cc[id])
say_found(id,cfg_check[position_cc[id]])
else if (++position_cc[id] < cfg_num)
do_checking(id,position_cc[id])
else
say_finished(id,"checking")
}
else
say_is_blocking(id)
remove_task(CHECK_TIMEOUT+id)
return PLUGIN_HANDLED
}
public gate_cf(id){
if (success_cf[id]==2)
return PLUGIN_HANDLED
new arg[4]
read_argv(1,arg,3)
if (equal(arg,close_code_cf[id])){
if (success_cf[id])
say_is_blocking(id)
else if (++position_cf[id] < cfg_force_num)
do_forcing(id,position_cf[id])
else
say_finished(id,"forcing")
}
else
say_is_blocking(id)
remove_task(FORCE_TIMEOUT+id)
return PLUGIN_HANDLED
}
public time_out(param[])
say_is_blocking(param[0])
say_is_blocking(id){
new name[32]
get_user_name(id,name,31)
server_cmd("say ^"Player %s is blocking Cfg Checker^"",name)
server_cmd("say ^"Stoped forcing and checking configuration on player %s^"",name)
cleanup_action(id)
}
say_finished(id,action[]){
new name[32]
get_user_name(id,name,31)
server_cmd("say ^"Finished configuration %s on %s^"",action,name)
cleanup_action(id)
}
say_found(id,param[]){
new name[32]
get_user_name(id,name,31)
server_cmd("say ^"Found %s on player %s^"",param,name)
server_cmd("say ^"Stoped forcing and checking configuration on player %s^"",name)
cleanup_action(id)
}
cleanup_action(id){
success_cf[id] = 2
success_cc[id] = 2
position_cc[id] = cfg_num
position_cf[id] = cfg_force_num
remove_task(CHECK_NEXT+id)
remove_task(FORCE_NEXT+id)
remove_task(CHECK_TIMEOUT+id)
remove_task(FORCE_TIMEOUT+id)
}
public set_cc(){
if (cfg_num < MAX_CHECKS){
new arg[32]
read_argv(1,arg,31)
(cfg_check[cfg_num],31,arg)
cfg_num++
}
return PLUGIN_HANDLED
}
public set_fc(){
if (cfg_force_num < MAX_FORCES){
new arg[32]
read_argv(1,arg,31)
(cfg_force[cfg_force_num],31,arg)
read_argv(2,arg,31)
(cfg_vforce[cfg_force_num],31,arg)
cfg_force_num++
}
return PLUGIN_HANDLED
}
public plugin_init(){
register_plugin("Cfg Checker","0.7.4","default")
register_clcmd(CHECK_CLOSE,"gate_cc")
register_clcmd(FORCE_CLOSE,"gate_cf")
register_srvcmd("amx_cc_check","set_cc")
register_srvcmd("amx_fc_cfg","set_fc")
server_cmd("exec addons/amx/cfgchk.cfg")
return PLUGIN_CONTINUE
}