java計算器編程
❶ java科學計算器代碼如何編
import java.awt.*;
import java.awt.event.*;
import java.lang.*;
import javax.swing.*;
public class Counter extends Frame
{
//聲明三個面板的布局
GridLayout gl1,gl2,gl3;
Panel p0,p1,p2,p3;
JTextField tf1;
TextField tf2;
Button b0,b1,b2,b3,b4,b5,b6,b7,b8,b9,b10,b11,b12,b13,b14,b15,b16,b17,b18,b19,b20,b21,b22,b23,b24,b25,b26;
StringBuffer str;//顯示屏所顯示的字元串
double x,y;//x和y都是運算數
int z;//Z表示單擊了那一個運算符.0表示"+",1表示"-",2表示"*",3表示"/"
static double m;//記憶的數字
public Counter()
{
gl1=new GridLayout(1,4,10,0);//實例化三個面板的布局
gl2=new GridLayout(4,1,0,15);
gl3=new GridLayout(4,5,10,15);
tf1=new JTextField(27);//顯示屏
tf1.setHorizontalAlignment(JTextField.RIGHT);
tf1.setEnabled(false);
tf1.setText("0");
tf2=new TextField(10);//顯示記憶的索引值
tf2.setEditable(false);
//實例化所有按鈕、設置其前景色並注冊監聽器
b0=new Button("Backspace");
b0.setForeground(Color.red);
b0.addActionListener(new Bt());
b1=new Button("CE");
b1.setForeground(Color.red);
b1.addActionListener(new Bt());
b2=new Button("C");
b2.setForeground(Color.red);
b2.addActionListener(new Bt());
b3=new Button("MC");
b3.setForeground(Color.red);
b3.addActionListener(new Bt());
b4=new Button("MR");
b4.setForeground(Color.red);
b4.addActionListener(new Bt());
b5=new Button("MS");
b5.setForeground(Color.red);
b5.addActionListener(new Bt());
b6=new Button("M+");
b6.setForeground(Color.red);
b6.addActionListener(new Bt());
b7=new Button("7");
b7.setForeground(Color.blue);
b7.addActionListener(new Bt());
b8=new Button("8");
b8.setForeground(Color.blue);
b8.addActionListener(new Bt());
b9=new Button("9");
b9.setForeground(Color.blue);
b9.addActionListener(new Bt());
b10=new Button("/");
b10.setForeground(Color.red);
b10.addActionListener(new Bt());
b11=new Button("sqrt");
b11.setForeground(Color.blue);
b11.addActionListener(new Bt());
b12=new Button("4");
b12.setForeground(Color.blue);
b12.addActionListener(new Bt());
b13=new Button("5");
b13.setForeground(Color.blue);
b13.addActionListener(new Bt());
b14=new Button("6");
b14.setForeground(Color.blue);
b14.addActionListener(new Bt());
b15=new Button("*");
b15.setForeground(Color.red);
b15.addActionListener(new Bt());
b16=new Button("%");
b16.setForeground(Color.blue);
b16.addActionListener(new Bt());
b17=new Button("1");
b17.setForeground(Color.blue);
b17.addActionListener(new Bt());
b18=new Button("2");
b18.setForeground(Color.blue);
b18.addActionListener(new Bt());
b19=new Button("3");
b19.setForeground(Color.blue);
b19.addActionListener(new Bt());
b20=new Button("-");
b20.setForeground(Color.red);
b20.addActionListener(new Bt());
b21=new Button("1/X");
b21.setForeground(Color.blue);
b21.addActionListener(new Bt());
b22=new Button("0");
b22.setForeground(Color.blue);
b22.addActionListener(new Bt());
b23=new Button("+/-");
b23.setForeground(Color.blue);
b23.addActionListener(new Bt());
b24=new Button(".");
b24.setForeground(Color.blue);
b24.addActionListener(new Bt());
b25=new Button("+");
b25.setForeground(Color.red);
b25.addActionListener(new Bt());
b26=new Button("=");
b26.setForeground(Color.red);
b26.addActionListener(new Bt());
//實例化四個面板
p0=new Panel();
p1=new Panel();
p2=new Panel();
p3=new Panel();
//創建一個空字元串緩沖區
str=new StringBuffer();
//添加面板p0中的組件和設置其在框架中的位置和大小
p0.add(tf1);
p0.setBounds(10,25,300,40);
//添加面板p1中的組件和設置其在框架中的位置和大小
p1.setLayout(gl1);
p1.add(tf2);
p1.add(b0);
p1.add(b1);
p1.add(b2);
p1.setBounds(10,65,300,25);
//添加面板p2中的組件並設置其的框架中的位置和大小
p2.setLayout(gl2);
p2.add(b3);
p2.add(b4);
p2.add(b5);
p2.add(b6);
p2.setBounds(10,110,40,150);
//添加面板p3中的組件並設置其在框架中的位置和大小
p3.setLayout(gl3);//設置p3的布局
p3.add(b7);
p3.add(b8);
p3.add(b9);
p3.add(b10);
p3.add(b11);
p3.add(b12);
p3.add(b13);
p3.add(b14);
p3.add(b15);
p3.add(b16);
p3.add(b17);
p3.add(b18);
p3.add(b19);
p3.add(b20);
p3.add(b21);
p3.add(b22);
p3.add(b23);
p3.add(b24);
p3.add(b25);
p3.add(b26);
p3.setBounds(60,110,250,150);
//設置框架中的布局為空布局並添加4個面板
setLayout(null);
add(p0);
add(p1);
add(p2);
add(p3);
setResizable(false);//禁止調整框架的大小
//匿名類關閉窗口
addWindowListener(new WindowAdapter(){
public void windowClosing(WindowEvent e1)
{
System.exit(0);
}
});
setBackground(Color.lightGray);
setBounds(100,100,320,280);
setVisible(true);
}
//構造監聽器
class Bt implements ActionListener
{
public void actionPerformed(ActionEvent e2)
{
try{
if(e2.getSource()==b1)//選擇"CE"清零
{
tf1.setText("0");//把顯示屏清零
str.setLength(0);//清空字元串緩沖區以准備接收新的輸入運算數
}
else if(e2.getSource()==b2)//選擇"C"清零
{
tf1.setText("0");//把顯示屏清零
str.setLength(0);
}
else if(e2.getSource()==b23)//單擊"+/-"選擇輸入的運算數是正數還是負數
{
x=Double.parseDouble(tf1.getText().trim());
tf1.setText(""+(-x));
}
else if(e2.getSource()==b25)//單擊加號按鈕獲得x的值和z的值並清空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);//清空緩沖區以便接收新的另一個運算數
y=0d;
z=0;
}
else if(e2.getSource()==b20)//單擊減號按鈕獲得x的值和z的值並清空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);
y=0d;
z=1;
}
else if(e2.getSource()==b15)//單擊乘號按鈕獲得x的值和z的值並清空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);
y=0d;
z=2;
}
else if(e2.getSource()==b10)//單擊除號按鈕獲得x的值和z的值並空y的值
{
x=Double.parseDouble(tf1.getText().trim());
str.setLength(0);
y=0d;
z=3;
}
else if(e2.getSource()==b26)//單擊等號按鈕輸出計算結果
{
str.setLength(0);
switch(z)
{
case 0 : tf1.setText(""+(x+y));break;
case 1 : tf1.setText(""+(x-y));break;
case 2 : tf1.setText(""+(x*y));break;
case 3 : tf1.setText(""+(x/y));break;
}
}
else if(e2.getSource()==b24)//單擊"."按鈕輸入小數
{
if(tf1.getText().trim().indexOf(′.′)!=-1)//判斷字元串中是否已經包含了小數點
{
}
else//如果沒數點有小
{
if(tf1.getText().trim().equals("0"))//如果初時顯示為0
{
str.setLength(0);
tf1.setText((str.append("0"+e2.getActionCommand())).toString());
}
else if(tf1.getText().trim().equals(""))//如果初時顯示為空則不做任何操作
{
}
else
{
tf1.setText(str.append(e2.getActionCommand()).toString());
}
}
y=0d;
}
else if(e2.getSource()==b11)//求平方根
{
x=Double.parseDouble(tf1.getText().trim());
tf1.setText("數字格式異常");
if(x<0)
tf1.setText("負數沒有平方根");
else
tf1.setText(""+Math.sqrt(x));
str.setLength(0);
y=0d;
}
else if(e2.getSource()==b16)//單擊了"%"按鈕
{
x=Double.parseDouble(tf1.getText().trim());
tf1.setText(""+(0.01*x));
str.setLength(0);
y=0d;
}
else if(e2.getSource()==b21)//單擊了"1/X"按鈕
{
x=Double.parseDouble(tf1.getText().trim());
if(x==0)
{
tf1.setText("除數不能為零");
}
else
{
tf1.setText(""+(1/x));
}
str.setLength(0);
y=0d;
}
else if(e2.getSource()==b3)//MC為清除內存
{
m=0d;
tf2.setText("");
str.setLength(0);
}
else if(e2.getSource()==b4)//MR為重新調用存儲的數據
{
if(tf2.getText().trim()!="")//有記憶數字
{
tf1.setText(""+m);
}
}
else if(e2.getSource()==b5)//MS為存儲顯示的數據
{
m=Double.parseDouble(tf1.getText().trim());
tf2.setText("M");
tf1.setText("0");
str.setLength(0);
}
else if(e2.getSource()==b6)//M+為將顯示的數字與已經存儲的數據相加要查看新的數字單擊MR
{
m=m+Double.parseDouble(tf1.getText().trim());
}
else//選擇的是其他的按鈕
{
if(e2.getSource()==b22)//如果選擇的是"0"這個數字鍵
{
if(tf1.getText().trim().equals("0"))//如果顯示屏顯示的為零不做操作
{
}
else
{
tf1.setText(str.append(e2.getActionCommand()).toString());
y=Double.parseDouble(tf1.getText().trim());
}
}
else if(e2.getSource()==b0)//選擇的是「BackSpace」按鈕
{
if(!tf1.getText().trim().equals("0"))//如果顯示屏顯示的不是零
{
if(str.length()!=1)
{
tf1.setText(str.delete(str.length()-1,str.length()).toString());//可能拋出字元串越界異常
}
else
{
tf1.setText("0");
str.setLength(0);
}
}
y=Double.parseDouble(tf1.getText().trim());
}
else//其他的數字鍵
{
tf1.setText(str.append(e2.getActionCommand()).toString());
y=Double.parseDouble(tf1.getText().trim());
}
}
}
catch(NumberFormatException e){
tf1.setText("數字格式異常");
}
catch( e){
tf1.setText("字元串索引越界");
}
}
}
public static void main(String args[])
{
new Counter();
}
}
❷ JAVA 編寫計算器 要代碼最簡單的
學java的時候自己編的,很簡單,能夠連續輸入計算式後進行計算
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.FlowLayout;
import java.awt.Font;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.text.NumberFormat;
import java.util.ArrayList;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JTextField;
/**簡易計算器,能夠進行簡單的計算
*
* @see 2008.12.9
*/
public class CalculatorA
implements ActionListener{
private JFrame frame;
private JTextField field;
private JButton[] allButtons;
private JButton clearButton;
// private JButton backButton;
String result="";//保存結果
StringBuilder sb = new StringBuilder();//保存要進行的計算式
int x = 0; //用來判斷上一次的事件類型
String str = "123+456-789*0.=/";
ArrayList<String> arrayList = new ArrayList<String>();//保存計算式,通過方法進行運算
public CalculatorA(){
frame = new JFrame("我的計算器v1.1");
frame.setLocation(300,300);
field = new JTextField(25);
allButtons = new JButton[16];
for(int i=0;i<allButtons.length;i++){
allButtons[i]= new JButton(str.substring(i,i+1));
}
clearButton = new JButton("CLEAR");
// backButton = new JButton("<——");
init();
setFondAndColor();
addEventHander();
}
public void init(){
frame.setLayout(new BorderLayout());
JPanel northPanel = new JPanel();
JPanel centerPanel = new JPanel();
JPanel southPanel = new JPanel();
northPanel.setLayout(new FlowLayout());
centerPanel.setLayout(new GridLayout(4,4));
southPanel.setLayout(new FlowLayout());
northPanel.add(field);
for(int i=0;i<allButtons.length;i++){
centerPanel.add(allButtons[i]);
}
southPanel.add(clearButton);
//southPanel.add(backButton);
frame.add(northPanel,BorderLayout.NORTH);
frame.add(centerPanel,BorderLayout.CENTER);
frame.add(southPanel,BorderLayout.SOUTH);
}
//設置輸入字體
public void setFondAndColor(){
field.setFont(new Font("宋體",Font.BOLD,24));
field.setBackground(new Color(100,200,200));
field.setForeground(Color.RED);
//設置字體從右起始
field.setHorizontalAlignment(JTextField.RIGHT);
}
public void showMi(){
frame.pack();
frame.setResizable(false);
frame.setVisible(true);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
public void addEventHander(){
for(int i=0;i<allButtons.length;i++){
allButtons[i].addActionListener(this);
}
clearButton.addActionListener(this);
// backButton.addActionListener(this);
}
@Override
public void actionPerformed(ActionEvent e) {
String str = e.getActionCommand();//取得當前事件返回的值
if("0123456789.".indexOf(str)!=-1){
if(x == 0){ //當x為0時表示還沒有進行輸入
result=str;
sb.append(str);
field.setText(str);
x = 1;
}
else if(x == 1){
result = result +str;
sb.append(str);
field.setText(result);
x = 1;
}
else if(x == 2){
sb.delete(0,sb.length());
result = result+str;
sb.append(str);
field.setText(result);
x = 1;
}
else if(x == 3){
result = str;
sb.delete(0,sb.length());
arrayList.clear();
field.setText(str);
sb.append(str);
field.setText(str);
x = 1;
}
else if(x == 4){
result ="";
sb.delete(0,sb.length());
arrayList.clear();
result = str;
sb.append(str);
field.setText(str);
x = 1;
}
else{
result = result +str;
sb.append(str);
field.setText(result);
x = 1;
}
}
else if("+*-/".indexOf(str)!=-1){
if(x == 0){
field.setText("");
x = 2;
}
else if(x == 1){
result = result + str;
arrayList.add(sb.toString());
arrayList.add(str);
sb.append(str);
field.setText(result);
x = 2;
}
else if(x == 2){
x = 2;
}
else if(x == 3){
field.setText(result+str);
arrayList.add(result);
arrayList.add(str);
result = result+str;
x = 2;
}
else if(x == 4){
result ="";
sb.delete(0,sb.length());
arrayList.clear();
x = 2;
}
else{
field.setText(result+str);
arrayList.add(result);
arrayList.add(str);
result = result+str;
x = 2;
}
}
else if("=".equals(str)){
if(x == 0){
field.setText("0");
arrayList.clear();
result = "0";
x = 3;
}
else if(x == 1){
try{
arrayList.add(sb.toString());
arrayList = getResult(arrayList);
result = arrayList.get(0);
field.setText(result);
arrayList.clear();
x = 3;
}catch(Exception e1){
field.setText("數據格式異常");
x = 0;
}
}
else if(x == 2){
field.setText("數據格式錯誤.....");
arrayList.clear();
x = 0;
}
else if(x == 3){
field.setText(result);
x = 3;
}
else if(x == 4){
result ="";
sb.delete(0,sb.length());
arrayList.clear();
x = 3;
}
else {
try{
arrayList.add(sb.toString());
arrayList = getResult(arrayList);
result = arrayList.get(0);
field.setText(result);
arrayList.clear();
x = 3;
}catch(Exception e1){
field.setText("數據格式異常");
x = 0;
}
}
}
else if("CLEAR".equals(str)){
arrayList.clear();
field.setText("0");
arrayList.add("0");
x = 4;
}
else{
if(result.length()>1){
result = result.substring(0,result.length()-1);
if(sb.length()>0){
sb.delete(sb.length()-1,sb.length());
}
else {
sb.delete(0,1);
}
field.setText(result);
x = 5;
}
else{
result = "";
sb.delete(0,sb.length());
arrayList.clear();
field.setText("0");
x = 0;
}
}
}
public static ArrayList<String> getResult(ArrayList<String> list){
String res = null;
String[] s = {"/","*","-","+"};
int i=0;
if(list.size()>1){
for(;i<s.length;){
if(s[i].equals("/")){
for(int j=0;j<list.size();j++){
if(list.get(j).equals(s[i])){
res = Double.toString(Double.parseDouble(list.get(j-1))/Double.parseDouble(list.get(j+1)));
//本地的數據格式
NumberFormat nf = NumberFormat.getInstance();
res = nf.format(Double.parseDouble(res));
res = getChange(res);
list.set(j-1,res);
list.remove(j);
list.remove(j);
getResult(list);
}
}
i++;
}
else if(s[i].equals("*")){
for(int j=0;j<list.size();j++){
if(list.get(j).equals(s[i])){
res = Double.toString(Double.parseDouble(list.get(j-1))*Double.parseDouble(list.get(j+1)));
NumberFormat nf = NumberFormat.getInstance();
res = nf.format(Double.parseDouble(res));
res = getChange(res);
list.set(j-1,res);
list.remove(j);
list.remove(j);
getResult(list);
}
}
i++;
}
else if(s[i].equals("-")){
for(int j=0;j<list.size();j++){
if(list.get(j).equals(s[i])){
res = Double.toString(Double.parseDouble(list.get(j-1))-Double.parseDouble(list.get(j+1)));
NumberFormat nf = NumberFormat.getNumberInstance();
res = nf.format(Double.parseDouble(res));
res = getChange(res);
list.set(j-1,res);
list.remove(j);
list.remove(j);
getResult(list);
}
}
i++;
}
else {
for(int j=0;j<list.size();j++){
if(list.get(j).equals(s[i])){
res = Double.toString(Double.parseDouble(list.get(j-1))+Double.parseDouble(list.get(j+1)));
NumberFormat nf = NumberFormat.getInstance();
res = nf.format(Double.parseDouble(res));
res = getChange(res);
list.set(j-1,res);
list.remove(j);
list.remove(j);
getResult(list);
}
}
i++;
}
}
}
return list;
}
//對數字字元串進行排除不必要符號
public static String getChange(String res){
String s_temp = "";
char[] c = new char[res.length()];
for(int k=0;k<c.length;k++){
c[k] = res.charAt(k);
}
for(int k=0;k<c.length;k++){
if((c[k]>= '0' && c[k]<= '9')|| c[k] == '.'){
s_temp += c[k];
}
}
return s_temp;
}
public static void main(String[] args){
new CalculatorA().showMi();
}
}
❸ 幫我用最簡單的java代碼寫個計算器! 代碼越少越好
import java.awt.*;
import java.awt.event.*;
public class jisuanqi extends WindowAdapter {
Panel p1 = new Panel();
Panel p2 = new Panel();
Panel p3 = new Panel();
TextField txt;
private Button[] b = new Button[17];
private String ss[] = { "7", "8", "9", "+", "4", "5", "6", "-", "1", "2",
"3", "*", "清空", "0", "=", "/", "關閉" };
static double a;
static String s, str;//定義變數 創建對像
public static void main(String args[]) {
(new jisuanqi()).frame();
}
public void frame() {
Frame fm = new Frame("簡單計算器");
for (int i = 0; i <= 16; i++) {
b[i] = new Button(ss[i]);
}
for (int i = 0; i <= 15; i++) {
p2.add(b[i]);
} //創建按鈕 並添加到P2
b[16].setBackground(Color.yellow);
txt = new TextField(15);
txt.setEditable(false);
for (int i = 0; i <= 16; i++) {
b[i].addActionListener(new buttonlistener());//添加監聽器
}
b[16].addActionListener(new close());
fm.addWindowListener(this);
fm.setBackground(Color.red);
p1.setLayout(new BorderLayout());
p1.add(txt, "North");
p2.setLayout(new GridLayout(4, 4));
p3.setLayout(new BorderLayout());
p3.add(b[16]);
fm.add(p1, "North");
fm.add(p2, "Center");
fm.add(p3, "South");
fm.pack();
fm.setVisible(true);//都是些窗中設置 添加相關組件和監聽器
}
public void windowClosing(WindowEvent e) {
System.exit(0);//退出系統
}
class buttonlistener implements ActionListener {//編寫監聽器事件 通過按鍵得出給果
public void actionPerformed(ActionEvent e) {
Button btn = (Button) e.getSource();
if (btn.getLabel() == "=") {
jisuan();
str = String.valueOf(a);
txt.setText(str);
s = "";
} else if (btn.getLabel() == "+") {
jisuan();
txt.setText("");
s = "+";
} else if (btn.getLabel() == "-") {
jisuan();
txt.setText("");
s = "-";
} else if (btn.getLabel() == "/") {
jisuan();
txt.setText("");
s = "/";
} else if (btn.getLabel() == "*") {
jisuan();
txt.setText("");
s = "*";
} else {
txt.setText(txt.getText() + btn.getLabel());
if (btn.getLabel() == "清空")
txt.setText("");
}
}
❹ 用JAVA編寫的科學計算器源代碼
以下是一個簡單的用Java編寫的科學計算器的源代碼示例:
java
import java.util.Scanner;
public class ScientificCalculator {
public static void main(String[] args) {
Scanner scanner = new Scanner(System.in);
System.out.println("Welcome to the Scientific Calculator!");
System.out.println("Enter 'add', 'subtract', 'multiply', 'divide', 'sin', 'cos', 'tan', 'log', 'exp', 'sqrt', or 'quit' to exit.");
while (true) {
System.out.print("Enter operation (e.g., add 2 3): ");
String operation = scanner.nextLine();
if (operation.equalsIgnoreCase("quit")) {
break;
}
String[] parts = operation.split(" ");
double num1 = Double.parseDouble(parts[1]);
double num2 = Double.parseDouble(parts[2]);
switch (parts[0].toLowerCase()) {
case "add":
System.out.println(num1 + " + " + num2 + " = " + (num1 + num2));
break;
case "subtract":
System.out.println(num1 + " - " + num2 + " = " + (num1 - num2));
break;
case "multiply":
System.out.println(num1 + " * " + num2 + " = " + (num1 * num2));
break;
case "divide":
if (num2 != 0) {
System.out.println(num1 + " / " + num2 + " = " + (num1 / num2));
} else {
System.out.println("Error: Division by zero is not allowed.");
}
break;
case "sin":
System.out.println("sin(" + num1 + ") = " + Math.sin(Math.toRadians(num1)));
break;
case "cos":
System.out.println("cos(" + num1 + ") = " + Math.cos(Math.toRadians(num1)));
break;
case "tan":
System.out.println("tan(" + num1 + ") = " + Math.tan(Math.toRadians(num1)));
break;
case "log":
System.out.println("log(" + num1 + ") = " + Math.log10(num1));
break;
case "exp":
System.out.println("exp(" + num1 + ") = " + Math.exp(num1));
break;
case "sqrt":
if (num1 >= 0) {
System.out.println("sqrt(" + num1 + ") = " + Math.sqrt(num1));
} else {
System.out.println("Error: Cannot calculate the square root of a negative number.");
}
break;
default:
System.out.println("Error: Invalid operation.");
break;
}
}
scanner.close();
System.out.println("Goodbye!");
}
}
這個科學計算器支持基本的四則運算(加、減、乘、除)以及一些科學運算(正弦、餘弦、正切、對數、指數和平方根)。用戶可以通過輸入相應的操作和兩個數字來執行計算。例如,輸入“add 2 3”將計算2加3的結果。
代碼首先導入了`Scanner`類,用於從用戶處獲取輸入。然後,在`main`方法中,創建了一個`Scanner`對象,用於讀取用戶的輸入。程序通過一個無限循環來持續接收用戶的輸入,直到用戶輸入“quit”為止。
在循環中,程序首先提示用戶輸入一個操作,然後讀取用戶的輸入並將其分割為多個部分。接著,程序將第二個和第三個部分轉換為`double`類型的數字,並根據第一個部分(即操作)執行相應的計算。
程序使用`switch`語句來根據用戶輸入的操作執行相應的計算。對於基本的四則運算,程序直接執行相應的計算並輸出結果。對於科學運算,程序使用了Java的`Math`類中的相應方法。例如,對於正弦運算,程序使用了`Math.sin`方法,並將角度轉換為弧度作為參數傳遞給它。
如果用戶輸入了無效的操作或無效