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vb游戲腳本

發布時間: 2022-08-01 07:34:55

Ⅰ 有哪些游戲引擎可以用Vb來寫腳本

VB可以編寫很多游戲軟體,其運行平台就是VB,但是編寫游戲軟體關鍵是你的作圖水平了,編輯估計比作圖可能花的時間要少吧。

Ⅱ 用vb編程編一個小游戲

'窗體添加label1控制項,將index屬性設置為0,使成為控制項數組,再添加timer1控制項
OptionExplicit
"user32"(ByValvKeyAsLong)AsInteger
DimmAsInteger
PrivateSubForm_KeyPress(KeyAsciiAsInteger)
DimjAsInteger
IfKeyAscii=13Then
Timer1.Enabled=True
ElseIfKeyAscii=27Then'ESC暫停
Timer1.Enabled=False
ElseIfTimer1.Enabled=TrueThen
Forj=0To9
IfLabel1(j).Caption=UCase(Chr(KeyAscii))Then
m=m+1
Ifm=30ThenMe.Caption="第1級"
Ifm=60ThenMe.Caption="第2級"
Ifm=90ThenMe.Caption="第3級"
Label1(j).Top=0
ExitFor
EndIf
Next
EndIf
EndSub
PrivateSubForm_Load()
DimiAsInteger
Fori=1To9
LoadLabel1(i)
Label1(i).Visible=True
Next
Fori=0To9
Label1(i).Top=0
Next
Timer1.Enabled=False
Timer1.Interval=100
Label1(0).Caption="按回車開始游戲"
Me.Caption="第0級"
EndSub
PrivateSubTimer1_Timer()
StaticnAsInteger
DimiAsInteger
Ifn=10Then
MsgBox"游戲結束"
Timer1.Enabled=False
EndIf
Fori=0To9
IfLabel1(i).Top>Form1.HeightThen
Label1(i).Top=0
Randomize
Label1(i).Caption=Chr(Int(Rnd*26+65))
n=n+1
ElseIfLabel1(i).Top=0Then
Randomize
Label1(i).Caption=Chr(Int(Rnd*26+65))
Label1(i).Top=Label1(i).Top+100
Else
Label1(i).Top=Label1(i).Top+100
EndIf
Next
EndSub

Ⅲ 用VB如何編寫游戲腳本

腳本主要是輔助操作,讀取與改寫內存要藉助api函數的

Ⅳ 求一個VB小游戲編程,要有代碼的。。

貪吃蛇
Private Sub Form_KeyDown(KeyCode As Integer, Shift As Integer)
Dim C As Long
If KeyCode = 27 Then End
If KeyCode = 32 Then
If Timer1.Enabled = True Then
Timer1.Enabled = False
Label1.Visible = True
Else
Timer1.Enabled = True
Label1.Visible = False
End If
End If
C = UBound(She)
If GFangXiang = True Then Exit Sub
Select Case KeyCode
Case 37
If She(C).F = 2 Then Exit Sub
She(C).F = 0
GFangXiang = True
Case 38
If She(C).F = 3 Then Exit Sub
She(C).F = 1
GFangXiang = True
Case 39
If She(C).F = 0 Then Exit Sub
She(C).F = 2
GFangXiang = True
Case 40
If She(C).F = 1 Then Exit Sub
She(C).F = 3
GFangXiang = True
End Select
End Sub

Private Sub Form_Load()
Me.AutoRedraw = True
Me.BackColor = &HC000&
Me.FillColor = 255
Me.FillStyle = 0
Me.ScaleWidth = 24
Me.ScaleHeight = 24
Me.WindowState = 2
Set Timer1 = Controls.Add("VB.Timer", "Timer1")
Set Label1 = Controls.Add("VB.Label", "Label1")
Label1.AutoSize = True
Label1.BackStyle = 0
Label1 = "暫停"
Label1.ForeColor = RGB(255, 255, 0)
Label1.FontSize = 50
ChuShiHua
End Sub

Private Sub Form_Resize()
On Error GoTo 1:
With Me
If .WindowState <> 1 Then
.Cls
.ScaleMode = 3
HWB = .ScaleHeight / .ScaleWidth
.ScaleWidth = 24
.ScaleHeight = 24
Label1.Move (Me.ScaleWidth - Label1.Width) / 2, (Me.ScaleHeight - Label1.Height) / 2
HuaTu
Me.Line (X, Y)-(X + 1, Y + 1), RGB(255, 255, 0), BF
End If
End With
1:
End Sub

Private Sub Timer1_Timer()
Dim C As Long, I As Long
On Error GoTo 2:
QingChu
C = UBound(She)
Select Case She(C).F
Case 0
If ZhuangTai(She(C).X - 1, She(C).Y) = 2 Then
C = C + 1
ReDim Preserve She(C)
She(C).F = She(C - 1).F
She(C).X = She(C - 1).X - 1
She(C).Y = She(C - 1).Y
ChanShengShiWu
GoTo 1:
ElseIf ZhuangTai(She(C).X - 1, She(C).Y) = 1 Then
GoTo 2:
End If
Case 1
If ZhuangTai(She(C).X, She(C).Y - 1) = 2 Then
C = C + 1
ReDim Preserve She(C)
She(C).F = She(C - 1).F
She(C).X = She(C - 1).X
She(C).Y = She(C - 1).Y - 1
ChanShengShiWu
GoTo 1:
ElseIf ZhuangTai(She(C).X, She(C).Y - 1) = 1 Then
GoTo 2:
End If
Case 2
If ZhuangTai(She(C).X + 1, She(C).Y) = 2 Then
C = C + 1
ReDim Preserve She(C)
She(C).F = She(C - 1).F
She(C).X = She(C - 1).X + 1
She(C).Y = She(C - 1).Y
ChanShengShiWu
GoTo 1:
ElseIf ZhuangTai(She(C).X + 1, She(C).Y) = 1 Then
GoTo 2:
End If
Case 3
If ZhuangTai(She(C).X, She(C).Y + 1) = 2 Then
C = C + 1
ReDim Preserve She(C)
She(C).F = She(C - 1).F
She(C).X = She(C - 1).X
She(C).Y = She(C - 1).Y + 1
ChanShengShiWu
GoTo 1:
ElseIf ZhuangTai(She(C).X, She(C).Y + 1) = 1 Then
GoTo 2:
End If
End Select
ZhuangTai(She(0).X, She(0).Y) = 0
For I = 0 To C
Select Case She(I).F
Case 0
She(I).X = She(I).X - 1
Case 1
She(I).Y = She(I).Y - 1
Case 2
She(I).X = She(I).X + 1
Case 3
She(I).Y = She(I).Y + 1
End Select
Next
TiaoZheng
1:
GFangXiang = False
ZhuangTai(She(C).X, She(C).Y) = 1
HuaTu
Exit Sub
2:
If MsgBox("游戲結束,點「是」重新開始游戲,點「否」", vbYesNo, "貪吃蛇") = vbYes Then
ChuShiHua
Else
End
End If
End Sub

Private Sub ChuShiHua()
Me.Cls
Timer1.Enabled = True
Timer1.Interval = 200
Erase ZhuangTai
ReDim She(2)
She(0).F = 2
She(0).X = 9
She(0).Y = 11
ZhuangTai(9, 11) = 1
She(1).F = 2
She(1).X = 10
She(1).Y = 11
ZhuangTai(10, 11) = 1
She(2).F = 2
She(2).X = 11
She(2).Y = 11
ZhuangTai(11, 11) = 1
HuaTu
ChanShengShiWu
End Sub

Private Sub QingChu()
Dim I As Long
For I = 0 To UBound(She)
Me.Line (She(I).X, She(I).Y)-(She(I).X + 1, She(I).Y + 1), Me.BackColor, BF
Next
End Sub

Private Sub HuaTu()
Dim I As Long
For I = 0 To UBound(She)
Me.Circle (She(I).X + 0.5, She(I).Y + 0.5), 0.49, RGB(255, 255, 0), , , HWB
Next
End Sub

Private Sub TiaoZheng()
Dim I As Long
For I = 0 To UBound(She) - 1
She(I).F = She(I + 1).F
Next
End Sub

Private Sub ChanShengShiWu()
Randomize Timer
1:
X = Int(Rnd * 24)
Y = Int(Rnd * 24)
If ZhuangTai(X, Y) > 0 Then GoTo 1:
ZhuangTai(X, Y) = 2
Me.Line (X, Y)-(X + 1, Y + 1), RGB(255, 255, 0), BF
End Sub

直接復制到空代碼窗口

Ⅳ vb編程小游戲

貪吃蛇Private Sub Form_KeyDown(KeyCode As Integer, Shift As Integer)Dim C As LongIf KeyCode = 27 Then EndIf KeyCode = 32 Then If Timer1.Enabled = True Then Timer1.Enabled = False Label1.Visible = True Else Timer1.Enabled = True Label1.Visible = False End IfEnd IfC = UBound(She)If GFangXiang = True Then Exit SubSelect Case KeyCodeCase 37 If She(C).F = 2 Then Exit Sub She(C).F = 0 GFangXiang = TrueCase 38 If She(C).F = 3 Then Exit Sub She(C).F = 1 GFangXiang = TrueCase 39 If She(C).F = 0 Then Exit Sub She(C).F = 2 GFangXiang = TrueCase 40 If She(C).F = 1 Then Exit Sub She(C).F = 3 GFangXiang = TrueEnd SelectEnd SubPrivate Sub Form_Load()Me.AutoRedraw = TrueMe.BackColor = &HC000&Me.FillColor = 255Me.FillStyle = 0Me.ScaleWidth = 24Me.ScaleHeight = 24Me.WindowState = 2Set Timer1 = Controls.Add("VB.Timer", "Timer1")Set Label1 = Controls.Add("VB.Label", "Label1")Label1.AutoSize = TrueLabel1.BackStyle = 0Label1 = "暫停"Label1.ForeColor = RGB(255, 255, 0)Label1.FontSize = 50ChuShiHuaEnd SubPrivate Sub Form_Resize()On Error GoTo 1:With Me If .WindowState <> 1 Then .Cls .ScaleMode = 3 HWB = .ScaleHeight / .ScaleWidth .ScaleWidth = 24 .ScaleHeight = 24 Label1.Move (Me.ScaleWidth - Label1.Width) / 2, (Me.ScaleHeight - Label1.Height) / 2 HuaTu Me.Line (X, Y)-(X + 1, Y + 1), RGB(255, 255, 0), BF End IfEnd With1:End SubPrivate Sub Timer1_Timer()Dim C As Long, I As LongOn Error GoTo 2:QingChuC = UBound(She)Select Case She(C).FCase 0 If ZhuangTai(She(C).X - 1, She(C).Y) = 2 Then C = C + 1 ReDim Preserve She(C) She(C).F = She(C - 1).F She(C).X = She(C - 1).X - 1 She(C).Y = She(C - 1).Y ChanShengShiWu GoTo 1: ElseIf ZhuangTai(She(C).X - 1, She(C).Y) = 1 Then GoTo 2: End IfCase 1 If ZhuangTai(She(C).X, She(C).Y - 1) = 2 Then C = C + 1 ReDim Preserve She(C) She(C).F = She(C - 1).F She(C).X = She(C - 1).X She(C).Y = She(C - 1).Y - 1 ChanShengShiWu GoTo 1: ElseIf ZhuangTai(She(C).X, She(C).Y - 1) = 1 Then GoTo 2: End IfCase 2 If ZhuangTai(She(C).X + 1, She(C).Y) = 2 Then C = C + 1 ReDim Preserve She(C) She(C).F = She(C - 1).F She(C).X = She(C - 1).X + 1 She(C).Y = She(C - 1).Y ChanShengShiWu GoTo 1: ElseIf ZhuangTai(She(C).X + 1, She(C).Y) = 1 Then GoTo 2: End IfCase 3 If ZhuangTai(She(C).X, She(C).Y + 1) = 2 Then C = C + 1 ReDim Preserve She(C) She(C).F = She(C - 1).F She(C).X = She(C - 1).X She(C).Y = She(C - 1).Y + 1 ChanShengShiWu GoTo 1: ElseIf ZhuangTai(She(C).X, She(C).Y + 1) = 1 Then GoTo 2: End IfEnd SelectZhuangTai(She(0).X, She(0).Y) = 0For I = 0 To C Select Case She(I).F Case 0 She(I).X = She(I).X - 1 Case 1 She(I).Y = She(I).Y - 1 Case 2 She(I).X = She(I).X + 1 Case 3 She(I).Y = She(I).Y + 1 End SelectNextTiaoZheng1:GFangXiang = FalseZhuangTai(She(C).X, She(C).Y) = 1HuaTuExit Sub2:If MsgBox("游戲結束,點「是」重新開始游戲,點「否」", vbYesNo, "貪吃蛇") = vbYes Then ChuShiHuaElse EndEnd IfEnd SubPrivate Sub ChuShiHua()Me.ClsTimer1.Enabled = TrueTimer1.Interval = 200Erase ZhuangTaiReDim She(2)She(0).F = 2She(0).X = 9She(0).Y = 11ZhuangTai(9, 11) = 1She(1).F = 2She(1).X = 10She(1).Y = 11ZhuangTai(10, 11) = 1She(2).F = 2She(2).X = 11She(2).Y = 11ZhuangTai(11, 11) = 1HuaTuChanShengShiWuEnd SubPrivate Sub QingChu()Dim I As LongFor I = 0 To UBound(She) Me.Line (She(I).X, She(I).Y)-(She(I).X + 1, She(I).Y + 1), Me.BackColor, BFNextEnd SubPrivate Sub HuaTu()Dim I As LongFor I = 0 To UBound(She) Me.Circle (She(I).X + 0.5, She(I).Y + 0.5), 0.49, RGB(255, 255, 0), , , HWBNextEnd SubPrivate Sub TiaoZheng()Dim I As LongFor I = 0 To UBound(She) - 1 She(I).F = She(I + 1).FNextEnd SubPrivate Sub ChanShengShiWu()Randomize Timer1:X = Int(Rnd * 24)Y = Int(Rnd * 24)If ZhuangTai(X, Y) > 0 Then GoTo 1:ZhuangTai(X, Y) = 2Me.Line (X, Y)-(X + 1, Y + 1), RGB(255, 255, 0), BFEnd Sub
請採納。

Ⅵ 小游戲vb編程

貪吃蛇
PrivateSubForm_KeyDown(KeyCodeAsInteger,ShiftAsInteger)
DimCAsLong
IfKeyCode=27ThenEnd
IfKeyCode=32Then
IfTimer1.Enabled=TrueThen
Timer1.Enabled=False
Label1.Visible=True
Else
Timer1.Enabled=True
Label1.Visible=False
EndIf
EndIf
C=UBound(She)
IfGFangXiang=TrueThenExitSub
SelectCaseKeyCode
Case37
IfShe(C).F=2ThenExitSub
She(C).F=0
GFangXiang=True
Case38
IfShe(C).F=3ThenExitSub
She(C).F=1
GFangXiang=True
Case39
IfShe(C).F=0ThenExitSub
She(C).F=2
GFangXiang=True
Case40
IfShe(C).F=1ThenExitSub
She(C).F=3
GFangXiang=True
EndSelect
EndSub

PrivateSubForm_Load()
Me.AutoRedraw=True
Me.BackColor=&HC000&
Me.FillColor=255
Me.FillStyle=0
Me.ScaleWidth=24
Me.ScaleHeight=24
Me.WindowState=2
SetTimer1=Controls.Add("VB.Timer","Timer1")
SetLabel1=Controls.Add("VB.Label","Label1")
Label1.AutoSize=True
Label1.BackStyle=0
Label1="暫停"
Label1.ForeColor=RGB(255,255,0)
Label1.FontSize=50
ChuShiHua
EndSub

PrivateSubForm_Resize()
OnErrorGoTo1:
WithMe
If.WindowState<>1Then
.Cls
.ScaleMode=3
HWB=.ScaleHeight/.ScaleWidth
.ScaleWidth=24
.ScaleHeight=24
Label1.Move(Me.ScaleWidth-Label1.Width)/2,(Me.ScaleHeight-Label1.Height)/2
HuaTu
Me.Line(X,Y)-(X+1,Y+1),RGB(255,255,0),BF
EndIf
EndWith
1:
EndSub

PrivateSubTimer1_Timer()
DimCAsLong,IAsLong
OnErrorGoTo2:
QingChu
C=UBound(She)
SelectCaseShe(C).F
Case0
IfZhuangTai(She(C).X-1,She(C).Y)=2Then
C=C+1
ReDimPreserveShe(C)
She(C).F=She(C-1).F
She(C).X=She(C-1).X-1
She(C).Y=She(C-1).Y
ChanShengShiWu
GoTo1:
ElseIfZhuangTai(She(C).X-1,She(C).Y)=1Then
GoTo2:
EndIf
Case1
IfZhuangTai(She(C).X,She(C).Y-1)=2Then
C=C+1
ReDimPreserveShe(C)
She(C).F=She(C-1).F
She(C).X=She(C-1).X
She(C).Y=She(C-1).Y-1
ChanShengShiWu
GoTo1:
ElseIfZhuangTai(She(C).X,She(C).Y-1)=1Then
GoTo2:
EndIf
Case2
IfZhuangTai(She(C).X+1,She(C).Y)=2Then
C=C+1
ReDimPreserveShe(C)
She(C).F=She(C-1).F
She(C).X=She(C-1).X+1
She(C).Y=She(C-1).Y
ChanShengShiWu
GoTo1:
ElseIfZhuangTai(She(C).X+1,She(C).Y)=1Then
GoTo2:
EndIf
Case3
IfZhuangTai(She(C).X,She(C).Y+1)=2Then
C=C+1
ReDimPreserveShe(C)
She(C).F=She(C-1).F
She(C).X=She(C-1).X
She(C).Y=She(C-1).Y+1
ChanShengShiWu
GoTo1:
ElseIfZhuangTai(She(C).X,She(C).Y+1)=1Then
GoTo2:
EndIf
EndSelect
ZhuangTai(She(0).X,She(0).Y)=0
ForI=0ToC
SelectCaseShe(I).F
Case0
She(I).X=She(I).X-1
Case1
She(I).Y=She(I).Y-1
Case2
She(I).X=She(I).X+1
Case3
She(I).Y=She(I).Y+1
EndSelect
Next
TiaoZheng
1:
GFangXiang=False
ZhuangTai(She(C).X,She(C).Y)=1
HuaTu
ExitSub
2:
IfMsgBox("游戲結束,點「是」重新開始游戲,點「否」",vbYesNo,"貪吃蛇")=vbYesThen
ChuShiHua
Else
End
EndIf
EndSub

PrivateSubChuShiHua()
Me.Cls
Timer1.Enabled=True
Timer1.Interval=200
EraseZhuangTai
ReDimShe(2)
She(0).F=2
She(0).X=9
She(0).Y=11
ZhuangTai(9,11)=1
She(1).F=2
She(1).X=10
She(1).Y=11
ZhuangTai(10,11)=1
She(2).F=2
She(2).X=11
She(2).Y=11
ZhuangTai(11,11)=1
HuaTu
ChanShengShiWu
EndSub

PrivateSubQingChu()
DimIAsLong
ForI=0ToUBound(She)
Me.Line(She(I).X,She(I).Y)-(She(I).X+1,She(I).Y+1),Me.BackColor,BF
Next
EndSub

PrivateSubHuaTu()
DimIAsLong
ForI=0ToUBound(She)
Me.Circle(She(I).X+0.5,She(I).Y+0.5),0.49,RGB(255,255,0),,,HWB
Next
EndSub

PrivateSubTiaoZheng()
DimIAsLong
ForI=0ToUBound(She)-1
She(I).F=She(I+1).F
Next
EndSub

PrivateSubChanShengShiWu()
RandomizeTimer
1:
X=Int(Rnd*24)
Y=Int(Rnd*24)
IfZhuangTai(X,Y)>0ThenGoTo1:
ZhuangTai(X,Y)=2
Me.Line(X,Y)-(X+1,Y+1),RGB(255,255,0),BF
EndSub

Ⅶ vb能不能寫游戲腳本 那vbs又是什麼,和vb一樣嗎學會vb就會vbs嗎

VB很強大,高手可以用它做90%的各種應用。編寫一些簡單的游戲輔助腳本是沒問題的。
VBS是Visual Basic Script的簡稱,它是VB的一個子集,具有VB的部分功能,而適應性更強。
一般來說,會VB的人只需要簡單的了解一下區別就能熟練編寫VBS代碼了。

Ⅷ 游戲蜂窩裡面的腳本是怎麼寫的需要懂什麼語言

  1. 如果你用的也是,待安裝完成,點擊桌面右下角的【啟動應用】或是點擊【我的應用】中的【手游輔助(游戲蜂窩)】啟動工具。

  2. 成功運行游戲蜂窩後在其主界面點擊【誅仙】右側的【開啟】按鈕,即可開啟游戲,游戲蜂窩擁有大量【誅仙】的,包含【一鍵任務】【一鍵活動】【自動升級】等等。

Ⅸ 我問下游戲按鍵腳本(vb,易語言),學習難不難我問下游戲按鍵腳本(vb,易語言),學習難不難

先問你,你覺得PHP難不難?

實際上VB、易語言、PHP這些難度差不多,都非常簡單,都可以一周學會,如果只是游戲腳本控制,其實一節課就能學完。

Ⅹ 我用VB做了一個游戲腳本 用於安卓模擬器(逍遙模擬器),方法是用send模擬按鍵,但send了平均

是不是太快了,模擬按鍵 一般設置一下時間間隔。建議學習一下按鍵精靈,做游戲腳本很輕松,發送按鍵、找圖之類的特別方便。
語法很多借用的VB的樣子。

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