當前位置:首頁 » 編程語言 » 貪吃蛇python代碼

貪吃蛇python代碼

發布時間: 2023-06-08 23:00:55

python3.4.1異常: 'float' object cannot be interpreted as an integer

'float' object cannot be interpreted as an integer的意思是:float類型不能解釋為int類型 。

代碼錯誤處應該發生在圖中紅框內的代碼語句中。

因為使用的是Python3所以在所框語句中應該使用//去代替/。

(1)貪吃蛇python代碼擴展閱讀:

Python貪吃蛇代碼:

import pygame,sys,random,time

from pygame.locals import * #從pygame模塊導入常用的函數和常量

#定義顏色變數

black_colour = pygame.Color(0,0,0)

white_colour = pygame.Color(255,255,255)

red_colour = pygame.Color(255,0,0)

grey_colour = pygame.Color(150,150,150)

#定義游戲結束函數

def GameOver(gamesurface):

#設置提示字體的格式

GameOver_font = pygame.font.SysFont("MicrosoftYaHei", 16)

#設置提示字體的顏色

GameOver_colour = GameOver_font.render('Game Over',True,grey_colour)

#設置提示位置

GameOver_location = GameOver_colour.get_rect()

GameOver_location.midtop = (320,10)

#綁定以上設置到句柄

gamesurface.blit(GameOver_colour,GameOver_location)

#提示運行信息

pygame.display.flip()

#休眠5秒

time.sleep(5)

#退出遊戲

pygame.quit()

#退出程序

sys.exit()

#定義主函數

def main():

#初始化pygame,為使用硬體做准備

pygame.init()

pygame.time.Clock()

ftpsClock = pygame.time.Clock()

#創建一個窗口

gamesurface = pygame.display.set_mode((640,480))

#設置窗口的標題

pygame.display.set_caption('tanchishe snake')

#初始化變數

#初始化貪吃蛇的起始位置

snakeposition = [100,100]

#初始化貪吃蛇的長度

snakelength = [[100,100],[80,100],[60,100]]

#初始化目標方塊的位置

square_purpose = [300,300]

#初始化一個數來判斷目標方塊是否存在

square_position = 1

#初始化方向,用來使貪吃蛇移動

derection = "right"

change_derection = derection

#進行游戲主循環

while True:

#檢測按鍵等pygame事件

for event in pygame.event.get():

if event.type==QUIT:

#接收到退出事件後,退出程序

pygame.quit()

sys.exit()

elif event.type==KEYDOWN:

#判斷鍵盤事件,用w,s,a,d來表示上下左右

if event.key==K_RIGHT or event.key==ord('d'):

change_derection = "right"

if event.key==K_LEFT or event.key==ord('a'):

change_derection = "left"

if event.key==K_UP or event.key==ord('w'):

change_derection = "up"

if event.key==K_DOWN or event.key==ord('s'):

change_derection = "down"

if event.key==K_ESCAPE:

pygame.event.post(pygame.event.Event(QUIT))

#判斷移動的方向是否相反

if change_derection =='left'and not derection =='right':

derection = change_derection

if change_derection =='right'and not derection =='left':

derection = change_derection

if change_derection == 'up' and not derection =='down':

derection = change_derection

if change_derection == 'down' and not derection == 'up':

derection = change_derection

#根據方向,改變坐標

if derection == 'left':

snakeposition[0] -= 20

if derection == 'right':

snakeposition[0] += 20

if derection == 'up':

snakeposition[1] -= 20

if derection == 'down':

snakeposition[1] += 20

#增加蛇的長度

snakelength.insert(0,list(snakeposition))

#判斷是否吃掉目標方塊

if snakeposition[0]==square_purpose[0] and snakeposition[1]==square_purpose[1]:

square_position = 0

else:

snakelength.pop()

#重新生成目標方塊

if square_position ==0:

#隨機生成x,y,擴大二十倍,在窗口范圍內

x = random.randrange(1,32)

y = random.randrange(1,24)

square_purpose = [int(x*20),int(y*20)]

square_position = 1

#繪制pygame顯示層

gamesurface.fill(black_colour)

for position in snakelength:

pygame.draw.rect(gamesurface,white_colour,Rect(position[0],position[1],20,20))

pygame.draw.rect(gamesurface,red_colour,Rect(square_purpose[0],square_purpose[1],20,20))

#刷新pygame顯示層

pygame.display.flip()

#判斷是否死亡

if snakeposition[0]<0 or snakeposition[0]>620:

GameOver(gamesurface)

if snakeposition[1]<0 or snakeposition[1]>460:

GameOver(gamesurface)

for snakebody in snakelength[1:]:

if snakeposition[0]==snakebody[0] and snakeposition[1]==snakebody[1]:

GameOver(gamesurface)

#控制游戲速度

ftpsClock.tick(5)

if __name__ == "__main__":

main()

⑵ python有趣的編程代碼

classPoint:
row=0
col=0
def__init__(self,row,col):
self.row=row
self.col=col

def(self):
returnPoint(row=self.row,col=self.col)


#初始框架
importpygame
importrandom

#初始化
pygame.init()
W=800
H=600

ROW=30
COL=40

size=(W,H)
window=pygame.display.set_mode(size)
pygame.display.set_caption('貪吃蛇')

bg_color=(255,255,255)
snake_color=(200,200,200)

head=Point(row=int(ROW/2),col=int(COL/2))
head_color=(0,128,128)

snakes=[
Point(row=head.row,col=head.col+1),
Point(row=head.row,col=head.col+2),
Point(row=head.row,col=head.col+3)
]

#生成食物
defgen_food():
while1:
pos=Point(row=random.randint(0,ROW-1),col=random.randint(0,COL-1))

#
is_coll=False

#是否跟蛇碰上了
ifhead.row==pos.rowandhead.col==pos.col:
is_coll=True

#蛇身子
forsnakeinsnakes:
ifsnake.row==pos.rowandsnake.col==pos.col:
is_coll=True
break

ifnotis_coll:
break

returnpos


#定義坐標


food=gen_food()
food_color=(255,255,0)direct='left'#left,right,up,down

#
defrect(point,color):
cell_width=W/COL
cell_height=H/ROW

left=point.col*cell_width
top=point.row*cell_height

pygame.draw.rect(
window,color,
(left,top,cell_width,cell_height)
)
pass

#游戲循環
quit=True
clock=pygame.time.Clock()
whilequit:
#處理事件
foreventinpygame.event.get():
ifevent.type==pygame.QUIT:
quit=False
elifevent.type==pygame.KEYDOWN:
ifevent.key==273orevent.key==119:
ifdirect=='left'ordirect=='right':
direct='up'
elifevent.key==274orevent.key==115:
ifdirect=='left'ordirect=='right':
direct='down'
elifevent.key==276orevent.key==97:
ifdirect=='up'ordirect=='down':
direct='left'
elifevent.key==275orevent.key==100:
ifdirect=='up'ordirect=='down':
direct='right'

#吃東西
eat=(head.row==food.rowandhead.col==food.col)

#重新產生食物
ifeat:
food=gen_food()

#處理身子
#1.把原來的頭,插入到snakes的頭上
snakes.insert(0,head.())
#2.把snakes的最後一個刪掉
ifnoteat:
snakes.pop()

#移動
ifdirect=='left':
head.col-=1
elifdirect=='right':
head.col+=1
elifdirect=='up':
head.row-=1
elifdirect=='down':
head.row+=1

#檢測
dead=False
#1.撞牆
ifhead.col<0orhead.row<0orhead.col>=COLorhead.row>=ROW:
dead=True

#2.撞自己
forsnakeinsnakes:
ifhead.col==snake.colandhead.row==snake.row:
dead=True
break

ifdead:
print('死了')
quit=False

#渲染——畫出來
#背景
pygame.draw.rect(window,bg_color,(0,0,W,H))

#蛇頭
forsnakeinsnakes:
rect(snake,snake_color)
rect(head,head_color)
rect(food,food_color)

#
pygame.display.flip()

#設置幀頻(速度)
clock.tick(8)

#收尾工作

這是一個簡易版貪吃蛇的代碼,雖然結構簡單,但是該有的功能都是完整的,可玩性也不錯

⑶ 100行Python代碼,輕松完成貪吃蛇小游戲

你是想讓我們向你提問題?你這個放錯地方了,應該發布到自己的博客或論壇上面才對

⑷ python怎樣做貪吃蛇

ffffdfdfd

熱點內容
怎麼改密碼鎖 發布:2025-02-13 23:47:39 瀏覽:852
androidbitmap獲取大小 發布:2025-02-13 23:47:38 瀏覽:559
怎麼把升級鴻蒙系統變回安卓 發布:2025-02-13 23:36:07 瀏覽:595
偶校驗c語言 發布:2025-02-13 23:22:52 瀏覽:937
芒果如何提取離線緩存視頻 發布:2025-02-13 23:16:12 瀏覽:793
王者榮耀微信區安卓哪裡分低 發布:2025-02-13 23:14:10 瀏覽:658
安裝linuxvmwaretools 發布:2025-02-13 22:56:02 瀏覽:8
浪潮伺服器如何引導系統安裝光碟 發布:2025-02-13 22:56:02 瀏覽:112
java多線程的同步 發布:2025-02-13 22:46:15 瀏覽:920
軟體使用許可權里存儲關閉還是打開 發布:2025-02-13 22:46:11 瀏覽:382