android聲波
❶ 有沒有大神 用Android實現仿照Siri聲波曲線
代碼實現
波浪其實是由4條貝塞爾曲線組成的,可以在自定義View的onDraw函數中,用Path.quadTo函數畫出4條曲線。
Path.quadTo(float x1, float y1, float x2, float y2)
其中,x1,y1為控制點的坐標值,x2,y2為終點的坐標值;當控制點的x1位於起點與終點之間時,將畫出正弦曲線,此時y1控制正弦曲線的高度,即效果圖中波浪的高度由y1控制。
實現了曲線繪制和高度控制之後,如何讓曲線像波浪一樣動起來呢?
我的解決方法是在屏幕左邊,即x<0的位置,同樣繪制4條正弦曲線,並且啟動線程讓8條曲線都向右移動,當左邊4條曲線全部移動到屏幕內後,讓這8條曲線復位。如此周期進行。
解析
使用方法
在xml中,
<com.tao.view.SiriView
android:id="@+id/siriView"
android:layout_width="match_parent"
android:layout_height="100dp"
android:layout_centerInParent="true"/>
在Activity.Java中,
SiriView siriView = (SiriView) findViewById(R.id.siriView);
// 停止波浪曲線
siriView.stop();
// 設置曲線高度,height的取值是0f~1f
siriView.setWaveHeight(0.5f);
// 設置曲線的粗細,width的取值大於0f
siriView.setWaveWidth(5f);
// 設置曲線顏色
siriView.setWaveColor(Color.rgb(39, 188, 136));
// 設置曲線在X軸上的偏移量,默認值為0f
siriView.setWaveOffsetX(0f);
// 設置曲線的數量,默認是4
siriView.setWaveAmount(4);
// 設置曲線的速度,默認是0.1f
siriView.setWaveSpeed(0.1f);
❷ 請問安卓手機有沒有什麼能顯示聲音聲波,頻率的那個軟體
某一款軟體,叫V什麼什麼,那個可以看
❸ android 如何做到播放音樂時動態波形
packagecom.AudioFx;
importandroid.app.Activity;
importandroid.content.Context;
importandroid.graphics.Canvas;
importandroid.graphics.Color;
importandroid.graphics.Paint;
importandroid.graphics.Rect;
importandroid.media.AudioManager;
importandroid.media.MediaPlayer;
importandroid.media.audiofx.Equalizer;
importandroid.media.audiofx.Visualizer;
importandroid.os.Bundle;
importandroid.util.Log;
importandroid.view.Gravity;
importandroid.view.View;
importandroid.view.ViewGroup;
importandroid.view.WindowManager;
importandroid.widget.LinearLayout;
importandroid.widget.SeekBar;
importandroid.widget.TextView;
{
privatestaticfinalStringTAG="AudioFxActivity";
_HEIGHT_DIP=160f;
;
privateVisualizermVisualizer;
privateEqualizermEqualizer;
;
;
;
privateTextViewmInfoView;
@Override
publicvoidonCreate(Bundleicicle)
{
super.onCreate(icicle);
mStatusTextView=newTextView(this);
mLinearLayout=newLinearLayout(this);
mLinearLayout.setOrientation(LinearLayout.VERTICAL);
mLinearLayout.addView(mStatusTextView);
setContentView(mLinearLayout);
//CreatetheMediaPlayer
mMediaPlayer=MediaPlayer.create(this,R.raw.my_life);
Log.d(TAG,
"MediaPlayeraudiosessionID:"
+mMediaPlayer.getAudioSessionId());
setupVisualizerFxAndUI();
setupEqualizerFxAndUI();
//
//receivedata,and
//whenitmakessensetoreceivedata.
mVisualizer.setEnabled(true);
//Whenthestreamends,wedon'tneedtocollectanymoredata.We
//don'tdothisin
//,
//non-Visualizerrelatedcode
//inthiscallback.
mMediaPlayer.setOnCompletionListener(newMediaPlayer.OnCompletionListener()
{
publicvoidonCompletion(MediaPlayermediaPlayer)
{
mVisualizer.setEnabled(false);
getWindow().clearFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
setVolumeControlStream(AudioManager.STREAM_SYSTEM);
mStatusTextView.setText("音樂播放完畢");
}
});
getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
setVolumeControlStream(AudioManager.STREAM_MUSIC);
mMediaPlayer.start();
mStatusTextView.setText("播放音樂中....");
}
()
{
//CreatetheEqualizerobject(anAudioEffectsubclass)andattachit
//toourmediaplayer,
//withadefaultpriority(0).
mEqualizer=newEqualizer(0,mMediaPlayer.getAudioSessionId());
mEqualizer.setEnabled(true);
TextVieweqTextView=newTextView(this);
eqTextView.setText("均衡器:");
mLinearLayout.addView(eqTextView);
shortbands=mEqualizer.getNumberOfBands();
finalshortminEQLevel=mEqualizer.getBandLevelRange()[0];
finalshortmaxEQLevel=mEqualizer.getBandLevelRange()[1];
for(shorti=0;i<bands;i++)
{
finalshortband=i;
TextViewfreqTextView=newTextView(this);
freqTextView.setLayoutParams(newViewGroup.LayoutParams(
ViewGroup.LayoutParams.FILL_PARENT,
ViewGroup.LayoutParams.WRAP_CONTENT));
freqTextView.setGravity(Gravity.CENTER_HORIZONTAL);
freqTextView.setText((mEqualizer.getCenterFreq(band)/1000)
+"Hz");
mLinearLayout.addView(freqTextView);
LinearLayoutrow=newLinearLayout(this);
row.setOrientation(LinearLayout.HORIZONTAL);
TextViewminDbTextView=newTextView(this);
minDbTextView.setLayoutParams(newViewGroup.LayoutParams(
ViewGroup.LayoutParams.WRAP_CONTENT,
ViewGroup.LayoutParams.WRAP_CONTENT));
minDbTextView.setText((minEQLevel/100)+"dB");
TextViewmaxDbTextView=newTextView(this);
maxDbTextView.setLayoutParams(newViewGroup.LayoutParams(
ViewGroup.LayoutParams.WRAP_CONTENT,
ViewGroup.LayoutParams.WRAP_CONTENT));
maxDbTextView.setText((maxEQLevel/100)+"dB");
LinearLayout.LayoutParamslayoutParams=newLinearLayout.LayoutParams(
ViewGroup.LayoutParams.FILL_PARENT,
ViewGroup.LayoutParams.WRAP_CONTENT);
layoutParams.weight=1;
SeekBarbar=newSeekBar(this);
bar.setLayoutParams(layoutParams);
bar.setMax(maxEQLevel-minEQLevel);
bar.setProgress(mEqualizer.getBandLevel(band));
bar.setOnSeekBarChangeListener(newSeekBar.OnSeekBarChangeListener()
{
publicvoidonProgressChanged(SeekBarseekBar,intprogress,
booleanfromUser)
{
mEqualizer.setBandLevel(band,(short)(progress+minEQLevel));
}
(SeekBarseekBar)
{
}
publicvoidonStopTrackingTouch(SeekBarseekBar)
{
}
});
row.addView(minDbTextView);
row.addView(bar);
row.addView(maxDbTextView);
mLinearLayout.addView(row);
}
}
()
{
mVisualizerView=newVisualizerView(this);
mVisualizerView.setLayoutParams(newViewGroup.LayoutParams(
ViewGroup.LayoutParams.FILL_PARENT,
(int)(VISUALIZER_HEIGHT_DIP*getResources()
.getDisplayMetrics().density)));
mLinearLayout.addView(mVisualizerView);
mInfoView=newTextView(this);
StringinfoStr="";
int[]csr=Visualizer.getCaptureSizeRange();
if(csr!=null)
{
StringcsrStr="CaptureSizeRange:";
for(inti=0;i<csr.length;i++)
{
csrStr+=csr[i];
csrStr+="";
}
infoStr+=csrStr;
}
finalintmaxCR=Visualizer.getMaxCaptureRate();
infoStr=infoStr+" MaxCaptureRate:"+maxCR;
mInfoView.setText(infoStr);
mLinearLayout.addView(mInfoView);
mVisualizer=newVisualizer(mMediaPlayer.getAudioSessionId());
mVisualizer.setCaptureSize(256);
mVisualizer.setDataCaptureListener(
newVisualizer.OnDataCaptureListener()
{
(Visualizervisualizer,
byte[]bytes,intsamplingRate)
{
mVisualizerView.updateVisualizer(bytes);
}
publicvoidonFftDataCapture(Visualizervisualizer,
byte[]fft,intsamplingRate)
{
mVisualizerView.updateVisualizer(fft);
}
},maxCR/2,false,true);
}
@Override
protectedvoidonPause()
{
super.onPause();
if(isFinishing()&&mMediaPlayer!=null)
{
mVisualizer.release();
mEqualizer.release();
mMediaPlayer.release();
mMediaPlayer=null;
}
}
/**
*
*{@linkVisualizer.OnDataCaptureListener#onWaveFormDataCapture}
*/
{
privatebyte[]mBytes;
privatefloat[]mPoints;
privateRectmRect=newRect();
privatePaintmForePaint=newPaint();
privateintmSpectrumNum=48;
privatebooleanmFirst=true;
publicVisualizerView(Contextcontext)
{
super(context);
init();
}
privatevoidinit()
{
mBytes=null;
mForePaint.setStrokeWidth(8f);
mForePaint.setAntiAlias(true);
mForePaint.setColor(Color.rgb(0,128,255));
}
publicvoipdateVisualizer(byte[]fft)
{
if(mFirst)
{
mInfoView.setText(mInfoView.getText().toString()+" CaptureSize:"+fft.length);
mFirst=false;
}
byte[]model=newbyte[fft.length/2+1];
model[0]=(byte)Math.abs(fft[0]);
for(inti=2,j=1;j<mSpectrumNum;)
{
model[j]=(byte)Math.hypot(fft[i],fft[i+1]);
i+=2;
j++;
}
mBytes=model;
invalidate();
}
@Override
protectedvoidonDraw(Canvascanvas)
{
super.onDraw(canvas);
if(mBytes==null)
{
return;
}
if(mPoints==null||mPoints.length<mBytes.length*4)
{
mPoints=newfloat[mBytes.length*4];
}
mRect.set(0,0,getWidth(),getHeight());
//繪制波形
//for(inti=0;i<mBytes.length-1;i++){
//mPoints[i*4]=mRect.width()*i/(mBytes.length-1);
//mPoints[i*4+1]=mRect.height()/2
//+((byte)(mBytes[i]+128))*(mRect.height()/2)/128;
//mPoints[i*4+2]=mRect.width()*(i+1)/(mBytes.length-1);
//mPoints[i*4+3]=mRect.height()/2
//+((byte)(mBytes[i+1]+128))*(mRect.height()/2)/128;
//}
//繪制頻譜
finalintbaseX=mRect.width()/mSpectrumNum;
finalintheight=mRect.height();
for(inti=0;i<mSpectrumNum;i++)
{
if(mBytes[i]<0)
{
mBytes[i]=127;
}
finalintxi=baseX*i+baseX/2;
mPoints[i*4]=xi;
mPoints[i*4+1]=height;
mPoints[i*4+2]=xi;
mPoints[i*4+3]=height-mBytes[i];
}
canvas.drawLines(mPoints,mForePaint);
}
}
}
❹ 安卓系統微信耳機模式怎麼改成聽筒模式
微信耳機模式改成聽筒模式需要在微信裡面設置,具體操作步驟如下:
1.登錄微信,在首頁點擊右下角,我,點擊設置。
(4)android聲波擴展閱讀:
即使沒有設置為聽筒模式,只要把手機貼進耳朵即可自動切換為聽筒模式切換到揚聲器模式,如果當前語音播放為聽筒模式,還是同樣地方法,按住語音信息不動,然後會出現功能菜單選項。點擊「切換到揚聲器模式」即可。